[Mesa-dev] [RFC PATCH 0/6] r600: speed up tesselation shaders
Gert Wollny
gw.fossdev at gmail.com
Tue Jan 9 16:14:03 UTC 2018
Am Dienstag, den 09.01.2018, 17:32 +1000 schrieb Dave Airlie:
>
> tests/spec/arb_tessellation_shader/execution/variable-indexing/tcs-
> input-array-float-index-rd.shader_test
> is one of the culprits, it looks like GCM schedules a bunch of basic
> blocks, but then some instructions are dont_move but get scheduled
> wrong.
Strangely for this shader sb also creates something that is interpreted
by the disassambler as
0068 001f0dff 06422000 11 x: LDS_READ_RET __.x, Param63.w
0070 801fadff 2f801a10 y: ADD_INT T0.y, Param63.w,
i.e. src0 is 511 which is not documented as an allowed value for
Evergreen in LDS_IDX_OP.
Best,
Gert
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