[Mesa-dev] [PATCH 01/11] vbo: lift common code out of switch cases
Ian Romanick
idr at freedesktop.org
Wed Jan 17 17:08:45 UTC 2018
Should probably also change the assert(0) to unreachable(). It's
possible that will help the compiler generate slightly better code in
release builds.
On 01/16/2018 09:17 PM, Brian Paul wrote:
> Both switch cases began with the same code.
> ---
> src/mesa/vbo/vbo_exec_draw.c | 15 ++++++---------
> src/mesa/vbo/vbo_save_draw.c | 15 ++++++---------
> 2 files changed, 12 insertions(+), 18 deletions(-)
>
> diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
> index 34cb4ff..de17322 100644
> --- a/src/mesa/vbo/vbo_exec_draw.c
> +++ b/src/mesa/vbo/vbo_exec_draw.c
> @@ -180,14 +180,14 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
> GLbitfield varying_inputs = 0x0;
> bool swap_pos = false;
>
> - /* Install the default (ie Current) attributes first, then overlay
> - * all active ones.
> - */
> + /* Install the default (ie Current) attributes first */
> + for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
> + exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
> + }
> +
> + /* Overlay other active attributes */
> switch (get_program_mode(exec->ctx)) {
> case VP_NONE:
> - for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
> - exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
> - }
> for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
> assert(VERT_ATTRIB_GENERIC(attr) < ARRAY_SIZE(exec->vtx.inputs));
> exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] =
> @@ -196,9 +196,6 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
> map = vbo->map_vp_none;
> break;
> case VP_ARB:
> - for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
> - exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
> - }
> for (attr = 0; attr < VERT_ATTRIB_GENERIC_MAX; attr++) {
> assert(VERT_ATTRIB_GENERIC(attr) < ARRAY_SIZE(exec->vtx.inputs));
> exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] =
> diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
> index b63a9a8..4101022 100644
> --- a/src/mesa/vbo/vbo_save_draw.c
> +++ b/src/mesa/vbo/vbo_save_draw.c
> @@ -158,14 +158,14 @@ bind_vertex_list(struct gl_context *ctx,
> buffer_offset = 0;
> }
>
> - /* Install the default (ie Current) attributes first, then overlay
> - * all active ones.
> - */
> + /* Install the default (ie Current) attributes first */
> + for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
> + save->inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
> + }
> +
> + /* Overlay other active attributes */
> switch (get_program_mode(ctx)) {
> case VP_NONE:
> - for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
> - save->inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
> - }
> for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
> save->inputs[VERT_ATTRIB_GENERIC(attr)] =
> &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT+attr];
> @@ -173,9 +173,6 @@ bind_vertex_list(struct gl_context *ctx,
> map = vbo->map_vp_none;
> break;
> case VP_ARB:
> - for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
> - save->inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
> - }
> for (attr = 0; attr < VERT_ATTRIB_GENERIC_MAX; attr++) {
> save->inputs[VERT_ATTRIB_GENERIC(attr)] =
> &vbo->currval[VBO_ATTRIB_GENERIC0+attr];
>
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