[Mesa-dev] [PATCH 7/7] android: set '/sdcard/' as MESA_GLSL_CACHE_DIR by default
Jordan Justen
jordan.l.justen at intel.com
Thu Jan 18 18:18:11 UTC 2018
On 2018-01-15 04:31:43, Tapani Pälli wrote:
> This can/should be modified depending on needs. AFAIK by default,
> this is the only path that can be read/written to by anyone.
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
> Android.common.mk | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/Android.common.mk b/Android.common.mk
> index 52dc7bff3b..7edbbfc0f2 100644
> --- a/Android.common.mk
> +++ b/Android.common.mk
> @@ -47,6 +47,7 @@ LOCAL_CFLAGS += \
> LOCAL_CFLAGS += \
> -DANDROID_API_LEVEL=$(PLATFORM_SDK_VERSION) \
> -DENABLE_SHADER_CACHE \
> + -DMESA_GLSL_CACHE_DIR="/sdcard" \
Is this used when EGL_ANDROID_blob_cache is being used?
My thought is that if we are running under android with
EGL_ANDROID_blob_cache, then we should never attempt to write any
files with src/util/disk_cache.c. This might cause a little rework,
since the shader cache want to write/manage the index file, but can we
skip this and only use the blob cache read/write function when
EGL_ANDROID_blob_cache is available?
-Jordan
> -D__STDC_CONSTANT_MACROS \
> -D__STDC_LIMIT_MACROS \
> -DHAVE___BUILTIN_EXPECT \
> --
> 2.14.3
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
More information about the mesa-dev
mailing list