[Mesa-dev] [PATCH 1/2] nir: add image and smapler type to glsl_get_bit_size()
Timothy Arceri
tarceri at itsqueeze.com
Fri Jan 19 04:12:18 UTC 2018
These are needed for ARB_bindless_texture support.
---
src/compiler/nir_types.h | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index 4397c2406f..e2dfd1ef5b 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -102,6 +102,8 @@ glsl_get_bit_size(const struct glsl_type *type)
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_IMAGE:
+ case GLSL_TYPE_SAMPLER:
return 64;
default:
--
2.14.3
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