[Mesa-dev] [PATCH 1/4] anv/gen10: Emit CS stall and mark push constants dirty.

Jason Ekstrand jason at jlekstrand.net
Fri Jan 26 19:45:01 UTC 2018


rb

On Fri, Jan 26, 2018 at 11:32 AM, Rafael Antognolli <
rafael.antognolli at intel.com> wrote:

> I got reviews and fixed the patches locally, but ended up merging the
> ones that I sent originally to the list. This patch fixes those
> mistakes.
>
> Fixes: 78c125af3904c539ea69bec2dd9fdf7a5162854f
> Signed-off-by: Rafael Antognolli <rafael.antognolli at intel.com>
> Cc: Jason Ekstrand <jason at jlekstrand.net>
> ---
>  src/intel/vulkan/anv_private.h     |  1 -
>  src/intel/vulkan/genX_cmd_buffer.c | 18 ++++++++++++------
>  2 files changed, 12 insertions(+), 7 deletions(-)
>
> diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_
> private.h
> index 9d452de85e8..3cf37dd6bee 100644
> --- a/src/intel/vulkan/anv_private.h
> +++ b/src/intel/vulkan/anv_private.h
> @@ -1477,7 +1477,6 @@ enum anv_pipe_bits {
>     ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT    = (1 << 3),
>     ANV_PIPE_VF_CACHE_INVALIDATE_BIT          = (1 << 4),
>     ANV_PIPE_DATA_CACHE_FLUSH_BIT             = (1 << 5),
> -   ANV_PIPE_ISP_DISABLE_BIT                  = (1 << 9),
>     ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT     = (1 << 10),
>     ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT = (1 << 11),
>     ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT    = (1 << 12),
> diff --git a/src/intel/vulkan/genX_cmd_buffer.c
> b/src/intel/vulkan/genX_cmd_buffer.c
> index e8d44d0ad90..3691b4bdec9 100644
> --- a/src/intel/vulkan/genX_cmd_buffer.c
> +++ b/src/intel/vulkan/genX_cmd_buffer.c
> @@ -969,6 +969,15 @@ genX(BeginCommandBuffer)(
>     if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY)
>        cmd_buffer->state.pending_pipe_bits |=
> ANV_PIPE_VF_CACHE_INVALIDATE_BIT;
>
> +   /* We send an "Indirect State Pointers Disable" packet at
> +    * EndCommandBuffer, so all push contant packets are ignored during a
> +    * context restore. Documentation says after that command, we need to
> +    * emit push constants again before any rendering operation. So we
> +    * flag them dirty here to make sure they get emitted.
> +    */
> +   if (GEN_GEN == 10)
> +      cmd_buffer->state.push_constants_dirty |=
> VK_SHADER_STAGE_ALL_GRAPHICS;
> +
>     VkResult result = VK_SUCCESS;
>     if (cmd_buffer->usage_flags &
>         VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
> @@ -1008,8 +1017,7 @@ genX(BeginCommandBuffer)(
>     return result;
>  }
>
> -/**
> - * From the PRM, Volume 2a:
> +/* From the PRM, Volume 2a:
>   *
>   *    "Indirect State Pointers Disable
>   *
> @@ -1039,16 +1047,14 @@ genX(BeginCommandBuffer)(
>   * hardware to ignore previous 3DSTATE_CONSTANT_* packets during a
>   * context restore, so the mentioned hang doesn't happen. However,
>   * software must program push constant commands for all stages prior to
> - * rendering anything, so we flag them as dirty.
> + * rendering anything. So we flag them dirty in BeginCommandBuffer.
>   */
>  static void
>  emit_isp_disable(struct anv_cmd_buffer *cmd_buffer)
>  {
>     anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
>           pc.IndirectStatePointersDisable = true;
> -         pc.PostSyncOperation = WriteImmediateData;
> -         pc.Address           =
> -            (struct anv_address) { &cmd_buffer->device->workaround_bo, 0
> };
> +         pc.CommandStreamerStallEnable = true;
>     }
>  }
>
> --
> 2.14.3
>
>
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