[Mesa-dev] [PATCH] mesa: Remove unused gl_fog_attrib::_Scale.
Brian Paul
brianp at vmware.com
Mon Jan 29 15:38:54 UTC 2018
Reviewed-by: Brian Paul <brianp at vmware.com>
On 01/27/2018 08:38 AM, Mathias.Froehlich at gmx.net wrote:
> From: Mathias Fröhlich <mathias.froehlich at web.de>
>
> Hi all,
>
> The patch removes a variable that is only written to.
>
> Please review.
>
> best
>
> Mathias
>
> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
> ---
> src/mesa/main/fog.c | 16 ----------------
> src/mesa/main/mtypes.h | 1 -
> 2 files changed, 17 deletions(-)
>
> diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c
> index 76e65080b7..c051aadded 100644
> --- a/src/mesa/main/fog.c
> +++ b/src/mesa/main/fog.c
> @@ -78,19 +78,6 @@ _mesa_Fogiv(GLenum pname, const GLint *params )
> }
>
>
> -/**
> - * Update the gl_fog_attrib::_Scale field.
> - */
> -static void
> -update_fog_scale(struct gl_context *ctx)
> -{
> - if (ctx->Fog.End == ctx->Fog.Start)
> - ctx->Fog._Scale = 1.0f;
> - else
> - ctx->Fog._Scale = 1.0f / (ctx->Fog.End - ctx->Fog.Start);
> -}
> -
> -
> void GLAPIENTRY
> _mesa_Fogfv( GLenum pname, const GLfloat *params )
> {
> @@ -136,14 +123,12 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params )
> return;
> FLUSH_VERTICES(ctx, _NEW_FOG);
> ctx->Fog.Start = *params;
> - update_fog_scale(ctx);
> break;
> case GL_FOG_END:
> if (ctx->Fog.End == *params)
> return;
> FLUSH_VERTICES(ctx, _NEW_FOG);
> ctx->Fog.End = *params;
> - update_fog_scale(ctx);
> break;
> case GL_FOG_INDEX:
> if (ctx->API != API_OPENGL_COMPAT)
> @@ -227,6 +212,5 @@ void _mesa_init_fog( struct gl_context * ctx )
> ctx->Fog.End = 1.0;
> ctx->Fog.ColorSumEnabled = GL_FALSE;
> ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
> - ctx->Fog._Scale = 1.0f;
> ctx->Fog.FogDistanceMode = GL_EYE_PLANE_ABSOLUTE_NV;
> }
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 361b63c1c4..3afb79c6e4 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -651,7 +651,6 @@ struct gl_fog_attrib
> GLfloat Index; /**< Fog index */
> GLenum Mode; /**< Fog mode */
> GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */
> - GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */
> GLenum FogDistanceMode; /**< GL_NV_fog_distance */
> };
>
>
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