[Mesa-dev] [PATCH 8/8] mesa: use gl_vert_attrib enum type in more places
Brian Paul
brianp at vmware.com
Mon Jan 29 20:42:54 UTC 2018
Slightly better readbility.
---
src/mesa/main/arrayobj.c | 2 +-
src/mesa/main/varray.c | 12 ++++++------
src/mesa/main/varray.h | 4 ++--
3 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index ea9b316..1951638 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -231,7 +231,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
static void
init_array(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- GLuint index, GLint size, GLint type)
+ gl_vert_attrib index, GLint size, GLint type)
{
struct gl_array_attributes *array = &vao->VertexAttrib[index];
struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index];
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 6c022b4..b2783e2 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -132,7 +132,7 @@ type_to_bit(const struct gl_context *ctx, GLenum type)
static void
vertex_attrib_binding(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- GLuint attribIndex,
+ gl_vert_attrib attribIndex,
GLuint bindingIndex)
{
struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex];
@@ -294,7 +294,7 @@ get_array_format(const struct gl_context *ctx, GLint sizeMax, GLint *size)
void
_mesa_update_array_format(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- GLuint attrib, GLint size, GLenum type,
+ gl_vert_attrib attrib, GLint size, GLenum type,
GLenum format, GLboolean normalized,
GLboolean integer, GLboolean doubles,
GLuint relativeOffset)
@@ -1063,7 +1063,7 @@ _mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
void
_mesa_enable_vertex_array_attrib(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- unsigned attrib)
+ gl_vert_attrib attrib)
{
assert(attrib >= VERT_ATTRIB_GENERIC0);
assert(attrib < ARRAY_SIZE(vao->VertexAttrib));
@@ -1965,7 +1965,7 @@ _mesa_VertexAttribDivisor_no_error(GLuint index, GLuint divisor)
{
GET_CURRENT_CONTEXT(ctx);
- const GLuint genericIndex = VERT_ATTRIB_GENERIC(index);
+ const gl_vert_attrib genericIndex = VERT_ATTRIB_GENERIC(index);
struct gl_vertex_array_object * const vao = ctx->Array.VAO;
assert(genericIndex < ARRAY_SIZE(vao->VertexAttrib));
@@ -1996,7 +1996,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
{
GET_CURRENT_CONTEXT(ctx);
- const GLuint genericIndex = VERT_ATTRIB_GENERIC(index);
+ const gl_vert_attrib genericIndex = VERT_ATTRIB_GENERIC(index);
struct gl_vertex_array_object * const vao = ctx->Array.VAO;
if (!ctx->Extensions.ARB_instanced_arrays) {
@@ -2856,7 +2856,7 @@ _mesa_print_arrays(struct gl_context *ctx)
fprintf(stderr, "Array Object %u\n", vao->Name);
- unsigned i;
+ gl_vert_attrib i;
for (i = 0; i < VERT_ATTRIB_MAX; ++i) {
const struct gl_array_attributes *array = &vao->VertexAttrib[i];
if (!array->Enabled)
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index 79ecd9a..fe7eb81 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -96,7 +96,7 @@ _mesa_set_drawing_arrays(struct gl_context *ctx,
extern void
_mesa_update_array_format(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- GLuint attrib, GLint size, GLenum type,
+ gl_vert_attrib attrib, GLint size, GLenum type,
GLenum format, GLboolean normalized,
GLboolean integer, GLboolean doubles,
GLuint relativeOffset);
@@ -104,7 +104,7 @@ _mesa_update_array_format(struct gl_context *ctx,
extern void
_mesa_enable_vertex_array_attrib(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
- unsigned attrib);
+ gl_vert_attrib attrib);
extern void
_mesa_bind_vertex_buffer(struct gl_context *ctx,
--
2.7.4
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