[Mesa-dev] [PATCH 8/8] mesa: use gl_vert_attrib enum type in more places
Gert Wollny
gw.fossdev at gmail.com
Tue Jan 30 08:38:05 UTC 2018
Am Montag, den 29.01.2018, 13:42 -0700 schrieb Brian Paul:
> Slightly better readbility.
> ---
> src/mesa/main/arrayobj.c | 2 +-
> src/mesa/main/varray.c | 12 ++++++------
> src/mesa/main/varray.h | 4 ++--
> 3 files changed, 9 insertions(+), 9 deletions(-)
>
> diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
> index ea9b316..1951638 100644
> --- a/src/mesa/main/arrayobj.c
> +++ b/src/mesa/main/arrayobj.c
> @@ -231,7 +231,7 @@ _mesa_reference_vao_(struct gl_context *ctx,
> static void
> init_array(struct gl_context *ctx,
> struct gl_vertex_array_object *vao,
> - GLuint index, GLint size, GLint type)
> + gl_vert_attrib index, GLint size, GLint type)
> {
> struct gl_array_attributes *array = &vao->VertexAttrib[index];
> struct gl_vertex_buffer_binding *binding = &vao-
> >BufferBinding[index];
This conflicts with d5f42f96e16f4b12, you added an asset there.
With that patches 1-3 and 5-7 are
Reviewed-by: Gert Wollny <gw.fossdev at gmail.com>
> diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
> index 6c022b4..b2783e2 100644
> --- a/src/mesa/main/varray.c
> +++ b/src/mesa/main/varray.c
> @@ -132,7 +132,7 @@ type_to_bit(const struct gl_context *ctx, GLenum
> type)
> static void
> vertex_attrib_binding(struct gl_context *ctx,
> struct gl_vertex_array_object *vao,
> - GLuint attribIndex,
> + gl_vert_attrib attribIndex,
> GLuint bindingIndex)
> {
> struct gl_array_attributes *array = &vao-
> >VertexAttrib[attribIndex];
> @@ -294,7 +294,7 @@ get_array_format(const struct gl_context *ctx,
> GLint sizeMax, GLint *size)
> void
> _mesa_update_array_format(struct gl_context *ctx,
> struct gl_vertex_array_object *vao,
> - GLuint attrib, GLint size, GLenum type,
> + gl_vert_attrib attrib, GLint size, GLenum
> type,
> GLenum format, GLboolean normalized,
> GLboolean integer, GLboolean doubles,
> GLuint relativeOffset)
> @@ -1063,7 +1063,7 @@ _mesa_VertexAttribLPointer(GLuint index, GLint
> size, GLenum type,
> void
> _mesa_enable_vertex_array_attrib(struct gl_context *ctx,
> struct gl_vertex_array_object *vao,
> - unsigned attrib)
> + gl_vert_attrib attrib)
> {
> assert(attrib >= VERT_ATTRIB_GENERIC0);
> assert(attrib < ARRAY_SIZE(vao->VertexAttrib));
> @@ -1965,7 +1965,7 @@ _mesa_VertexAttribDivisor_no_error(GLuint
> index, GLuint divisor)
> {
> GET_CURRENT_CONTEXT(ctx);
>
> - const GLuint genericIndex = VERT_ATTRIB_GENERIC(index);
> + const gl_vert_attrib genericIndex = VERT_ATTRIB_GENERIC(index);
> struct gl_vertex_array_object * const vao = ctx->Array.VAO;
>
> assert(genericIndex < ARRAY_SIZE(vao->VertexAttrib));
> @@ -1996,7 +1996,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint
> divisor)
> {
> GET_CURRENT_CONTEXT(ctx);
>
> - const GLuint genericIndex = VERT_ATTRIB_GENERIC(index);
> + const gl_vert_attrib genericIndex = VERT_ATTRIB_GENERIC(index);
> struct gl_vertex_array_object * const vao = ctx->Array.VAO;
>
> if (!ctx->Extensions.ARB_instanced_arrays) {
> @@ -2856,7 +2856,7 @@ _mesa_print_arrays(struct gl_context *ctx)
>
> fprintf(stderr, "Array Object %u\n", vao->Name);
>
> - unsigned i;
> + gl_vert_attrib i;
> for (i = 0; i < VERT_ATTRIB_MAX; ++i) {
> const struct gl_array_attributes *array = &vao-
> >VertexAttrib[i];
> if (!array->Enabled)
> diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
> index 79ecd9a..fe7eb81 100644
> --- a/src/mesa/main/varray.h
> +++ b/src/mesa/main/varray.h
> @@ -96,7 +96,7 @@ _mesa_set_drawing_arrays(struct gl_context *ctx,
> extern void
> _mesa_update_array_format(struct gl_context *ctx,
> struct gl_vertex_array_object *vao,
> - GLuint attrib, GLint size, GLenum type,
> + gl_vert_attrib attrib, GLint size, GLenum
> type,
> GLenum format, GLboolean normalized,
> GLboolean integer, GLboolean doubles,
> GLuint relativeOffset);
> @@ -104,7 +104,7 @@ _mesa_update_array_format(struct gl_context *ctx,
> extern void
> _mesa_enable_vertex_array_attrib(struct gl_context *ctx,
> struct gl_vertex_array_object *vao,
> - unsigned attrib);
> + gl_vert_attrib attrib);
>
> extern void
> _mesa_bind_vertex_buffer(struct gl_context *ctx,
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