[Mesa-dev] [PATCH v2 09/12] st/glsl_to_nir: copy nir compiler options to context
Timothy Arceri
tarceri at itsqueeze.com
Tue Jan 30 03:55:35 UTC 2018
Various nir passes may expect this to be here as does the nir
serialisation pass.
---
src/mesa/state_tracker/st_extensions.c | 17 +++++++++++++++++
src/mesa/state_tracker/st_glsl_to_nir.cpp | 10 ++--------
2 files changed, 19 insertions(+), 8 deletions(-)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index d00ee83c05..ea77aa6ed1 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -26,6 +26,8 @@
*
**************************************************************************/
+#include "compiler/nir/nir.h"
+
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
@@ -156,31 +158,46 @@ void st_init_limits(struct pipe_screen *screen,
for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh) {
struct gl_shader_compiler_options *options;
struct gl_program_constants *pc;
+ const nir_shader_compiler_options *nir_options =
+ (const nir_shader_compiler_options *)
+ screen->get_compiler_options(screen, PIPE_SHADER_IR_NIR, sh);
switch (sh) {
case PIPE_SHADER_FRAGMENT:
pc = &c->Program[MESA_SHADER_FRAGMENT];
options = &c->ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
+ c->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_VERTEX:
pc = &c->Program[MESA_SHADER_VERTEX];
options = &c->ShaderCompilerOptions[MESA_SHADER_VERTEX];
+ c->ShaderCompilerOptions[MESA_SHADER_VERTEX].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_GEOMETRY:
pc = &c->Program[MESA_SHADER_GEOMETRY];
options = &c->ShaderCompilerOptions[MESA_SHADER_GEOMETRY];
+ c->ShaderCompilerOptions[MESA_SHADER_GEOMETRY].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_TESS_CTRL:
pc = &c->Program[MESA_SHADER_TESS_CTRL];
options = &c->ShaderCompilerOptions[MESA_SHADER_TESS_CTRL];
+ c->ShaderCompilerOptions[MESA_SHADER_TESS_CTRL].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_TESS_EVAL:
pc = &c->Program[MESA_SHADER_TESS_EVAL];
options = &c->ShaderCompilerOptions[MESA_SHADER_TESS_EVAL];
+ c->ShaderCompilerOptions[MESA_SHADER_TESS_EVAL].NirOptions =
+ nir_options;
break;
case PIPE_SHADER_COMPUTE:
pc = &c->Program[MESA_SHADER_COMPUTE];
options = &c->ShaderCompilerOptions[MESA_SHADER_COMPUTE];
+ c->ShaderCompilerOptions[MESA_SHADER_COMPUTE].NirOptions =
+ nir_options;
if (!screen->get_param(screen, PIPE_CAP_COMPUTE))
continue;
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index 8639544142..6d3a7c78dc 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -304,14 +304,8 @@ st_glsl_to_nir(struct st_context *st, struct gl_program *prog,
struct gl_shader_program *shader_program,
gl_shader_stage stage)
{
- struct pipe_screen *pscreen = st->pipe->screen;
- enum pipe_shader_type ptarget = pipe_shader_type_from_mesa(stage);
- const nir_shader_compiler_options *options;
-
- assert(pscreen->get_compiler_options); /* drivers using NIR must implement this */
-
- options = (const nir_shader_compiler_options *)
- pscreen->get_compiler_options(pscreen, PIPE_SHADER_IR_NIR, ptarget);
+ const nir_shader_compiler_options *options =
+ st->ctx->Const.ShaderCompilerOptions[prog->info.stage].NirOptions;
assert(options);
if (prog->nir)
--
2.14.3
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