[Mesa-dev] [PATCH v2 09/12] st/glsl_to_nir: copy nir compiler options to context
Marek Olšák
maraeo at gmail.com
Tue Jan 30 12:18:32 UTC 2018
On Tue, Jan 30, 2018 at 4:55 AM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
> Various nir passes may expect this to be here as does the nir
> serialisation pass.
> ---
> src/mesa/state_tracker/st_extensions.c | 17 +++++++++++++++++
> src/mesa/state_tracker/st_glsl_to_nir.cpp | 10 ++--------
> 2 files changed, 19 insertions(+), 8 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
> index d00ee83c05..ea77aa6ed1 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -26,6 +26,8 @@
> *
> **************************************************************************/
>
> +#include "compiler/nir/nir.h"
> +
> #include "main/imports.h"
> #include "main/context.h"
> #include "main/macros.h"
> @@ -156,31 +158,46 @@ void st_init_limits(struct pipe_screen *screen,
> for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh) {
> struct gl_shader_compiler_options *options;
> struct gl_program_constants *pc;
> + const nir_shader_compiler_options *nir_options =
> + (const nir_shader_compiler_options *)
> + screen->get_compiler_options(screen, PIPE_SHADER_IR_NIR, sh);
This will crash with drivers that don't set the get_compiler_options callback.
Marek
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