[Mesa-dev] [PATCH] anv: Restrict the nuber of color regions to those actually written

Jason Ekstrand jason at jlekstrand.net
Thu Jul 12 20:04:08 UTC 2018


On Thu, Jul 12, 2018 at 10:29 AM Caio Marcelo de Oliveira Filho <
caio.oliveira at intel.com> wrote:

> On Sat, Jul 07, 2018 at 09:35:52AM -0700, Jason Ekstrand wrote:
> > On Thu, Jul 5, 2018 at 6:34 PM Caio Marcelo de Oliveira Filho <
> > caio.oliveira at intel.com> wrote:
> >
> > > On Wed, Jun 27, 2018 at 07:00:56PM -0700, Jason Ekstrand wrote:
> > > > The back-end compiler emits the number of color writes specified by
> > > > wm_prog_key::nr_color_regions regardless of what nir_store_outputs we
> > > > have.  Once we've gone through and figured out which render targets
> > > > actually exist and are written by the shader, we should restrict the
> key
> > > > to avoid extra RT write messages.
> > > > ---
> > > >  src/intel/vulkan/anv_pipeline.c | 5 +++++
> > > >  1 file changed, 5 insertions(+)
>
> Minor: there's a typo in the commit title.
>

Thanks!  Fixed.
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