[Mesa-dev] [PATCH 12/15] nir/types: Add a wrapper to access gl_type

Timothy Arceri tarceri at itsqueeze.com
Sat Jul 21 03:15:55 UTC 2018


On 21/07/18 13:09, Timothy Arceri wrote:
> Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>

Actually I take that back. This introduces a dependency on GL in NIR, 
maybe better to put this one in gl_nir_linker.h? If you agree that 
change would be:

Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>

> 
> On 21/07/18 01:08, Alejandro Piñeiro wrote:
>> From: Neil Roberts <nroberts at igalia.com>
>>
>> ---
>>   src/compiler/nir_types.cpp | 6 ++++++
>>   src/compiler/nir_types.h   | 2 ++
>>   2 files changed, 8 insertions(+)
>>
>> diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
>> index 6f1182b742c..2085138c407 100644
>> --- a/src/compiler/nir_types.cpp
>> +++ b/src/compiler/nir_types.cpp
>> @@ -81,6 +81,12 @@ glsl_get_column_type(const struct glsl_type *type)
>>      return type->column_type();
>>   }
>> +GLenum
>> +glsl_get_gl_type(const struct glsl_type *type)
>> +{
>> +   return type->gl_type;
>> +}
>> +
>>   enum glsl_base_type
>>   glsl_get_base_type(const struct glsl_type *type)
>>   {
>> diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
>> index c128250c7d3..ec5bf2cbc76 100644
>> --- a/src/compiler/nir_types.h
>> +++ b/src/compiler/nir_types.h
>> @@ -59,6 +59,8 @@ glsl_get_function_return_type(const struct glsl_type 
>> *type);
>>   const struct glsl_function_param *
>>   glsl_get_function_param(const struct glsl_type *type, unsigned index);
>> +GLenum glsl_get_gl_type(const struct glsl_type *type);
>> +
>>   enum glsl_base_type glsl_get_base_type(const struct glsl_type *type);
>>   unsigned glsl_get_vector_elements(const struct glsl_type *type);
>>
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