[Mesa-dev] [PATCH 12/15] nir/types: Add a wrapper to access gl_type
Timothy Arceri
tarceri at itsqueeze.com
Sat Jul 21 03:15:55 UTC 2018
On 21/07/18 13:09, Timothy Arceri wrote:
> Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
Actually I take that back. This introduces a dependency on GL in NIR,
maybe better to put this one in gl_nir_linker.h? If you agree that
change would be:
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
>
> On 21/07/18 01:08, Alejandro Piñeiro wrote:
>> From: Neil Roberts <nroberts at igalia.com>
>>
>> ---
>> src/compiler/nir_types.cpp | 6 ++++++
>> src/compiler/nir_types.h | 2 ++
>> 2 files changed, 8 insertions(+)
>>
>> diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
>> index 6f1182b742c..2085138c407 100644
>> --- a/src/compiler/nir_types.cpp
>> +++ b/src/compiler/nir_types.cpp
>> @@ -81,6 +81,12 @@ glsl_get_column_type(const struct glsl_type *type)
>> return type->column_type();
>> }
>> +GLenum
>> +glsl_get_gl_type(const struct glsl_type *type)
>> +{
>> + return type->gl_type;
>> +}
>> +
>> enum glsl_base_type
>> glsl_get_base_type(const struct glsl_type *type)
>> {
>> diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
>> index c128250c7d3..ec5bf2cbc76 100644
>> --- a/src/compiler/nir_types.h
>> +++ b/src/compiler/nir_types.h
>> @@ -59,6 +59,8 @@ glsl_get_function_return_type(const struct glsl_type
>> *type);
>> const struct glsl_function_param *
>> glsl_get_function_param(const struct glsl_type *type, unsigned index);
>> +GLenum glsl_get_gl_type(const struct glsl_type *type);
>> +
>> enum glsl_base_type glsl_get_base_type(const struct glsl_type *type);
>> unsigned glsl_get_vector_elements(const struct glsl_type *type);
>>
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