[Mesa-dev] [PATCH 12/15] nir/types: Add a wrapper to access gl_type

Timothy Arceri tarceri at itsqueeze.com
Sat Jul 21 03:09:06 UTC 2018


Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>

On 21/07/18 01:08, Alejandro PiƱeiro wrote:
> From: Neil Roberts <nroberts at igalia.com>
> 
> ---
>   src/compiler/nir_types.cpp | 6 ++++++
>   src/compiler/nir_types.h   | 2 ++
>   2 files changed, 8 insertions(+)
> 
> diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
> index 6f1182b742c..2085138c407 100644
> --- a/src/compiler/nir_types.cpp
> +++ b/src/compiler/nir_types.cpp
> @@ -81,6 +81,12 @@ glsl_get_column_type(const struct glsl_type *type)
>      return type->column_type();
>   }
>   
> +GLenum
> +glsl_get_gl_type(const struct glsl_type *type)
> +{
> +   return type->gl_type;
> +}
> +
>   enum glsl_base_type
>   glsl_get_base_type(const struct glsl_type *type)
>   {
> diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
> index c128250c7d3..ec5bf2cbc76 100644
> --- a/src/compiler/nir_types.h
> +++ b/src/compiler/nir_types.h
> @@ -59,6 +59,8 @@ glsl_get_function_return_type(const struct glsl_type *type);
>   const struct glsl_function_param *
>   glsl_get_function_param(const struct glsl_type *type, unsigned index);
>   
> +GLenum glsl_get_gl_type(const struct glsl_type *type);
> +
>   enum glsl_base_type glsl_get_base_type(const struct glsl_type *type);
>   
>   unsigned glsl_get_vector_elements(const struct glsl_type *type);
> 


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