[Mesa-dev] [PATCH 12/15] nir/types: Add a wrapper to access gl_type

Timothy Arceri tarceri at itsqueeze.com
Mon Jul 23 22:13:06 UTC 2018

On 23/07/18 22:48, Alejandro PiƱeiro wrote:
> On 21/07/18 05:15, Timothy Arceri wrote:
>> On 21/07/18 13:09, Timothy Arceri wrote:
>>> Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
>> Actually I take that back. This introduces a dependency on GL in NIR,
> Hmm, but that dependency is already there. nir.h includes GL/gl.h, and
> in fact, there is a comment pointing that is there for GLenum.
> nir_variable includes a "Glenum format" as part of
> ARB_shader_image_load_store.

If it's already there then for now this patch is:

Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>

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