[Mesa-dev] [PATCH v2] egl: Fix missing clamping in eglSetDamageRegionKHR
Eric Engestrom
eric.engestrom at intel.com
Tue Jul 24 12:47:58 UTC 2018
On Sunday, 2018-07-08 12:53:00 +0530, Harish Krupo wrote:
> Clamp the x and y co-ordinates of the rectangles.
>
> v2: Clamp width/height after converting to co-ordinates
> (Ilia Merkin)
>
> Signed-off-by: Harish Krupo <harish.krupo.kps at intel.com>
> ---
> src/egl/main/eglapi.c | 25 +++++++++++--------------
> 1 file changed, 11 insertions(+), 14 deletions(-)
>
> diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
> index c110349119..deb479b6d5 100644
> --- a/src/egl/main/eglapi.c
> +++ b/src/egl/main/eglapi.c
> @@ -1320,9 +1320,7 @@ eglSwapBuffersWithDamageKHR(EGLDisplay dpy, EGLSurface surface,
> }
>
> /**
> - * If the width of the passed rect is greater than the surface's
> - * width then it is clamped to the width of the surface. Same with
> - * height.
> + * Clamp the rectangles so that they lie within the surface.
> */
>
> static void
> @@ -1334,17 +1332,16 @@ _eglSetDamageRegionKHRClampRects(_EGLDisplay* disp, _EGLSurface* surf,
> EGLint surf_width = surf->Width;
>
> for (i = 0; i < (4 * n_rects); i += 4) {
> - EGLint x, y, rect_width, rect_height;
> - x = rects[i];
> - y = rects[i + 1];
> - rect_width = rects[i + 2];
> - rect_height = rects[i + 3];
> -
> - if (rect_width > surf_width - x)
> - rects[i + 2] = surf_width - x;
> -
> - if (rect_height > surf_height - y)
> - rects[i + 3] = surf_height - y;
> + EGLint x1, y1, x2, y2;
> + x1 = rects[i];
> + y1 = rects[i + 1];
> + x2 = rects[i + 2] + x1;
> + y2 = rects[i + 3] + y1;
> +
> + rects[i] = CLAMP(x1, 0, surf_width);
> + rects[i + 1] = CLAMP(y1, 0, surf_height);
> + rects[i + 2] = CLAMP(x2, 0, surf_width) - rects[i];
> + rects[i + 3] = CLAMP(y2, 0, surf_height) - rects[i + 1];
This looks correct to me:
Reviewed-by: Eric Engestrom <eric.engestrom at intel.com>
I ran it through our CI as well, looks all good, no regression;
would you like one of us to push it for you?
> }
> }
>
> --
> 2.18.0
>
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