[Mesa-dev] [PATCH v2] egl: Fix missing clamping in eglSetDamageRegionKHR
Harish Krupo
harish.krupo.kps at intel.com
Tue Jul 24 12:45:54 UTC 2018
Hi Eric,
Eric Engestrom <eric.engestrom at intel.com> writes:
> On Sunday, 2018-07-08 12:53:00 +0530, Harish Krupo wrote:
>> Clamp the x and y co-ordinates of the rectangles.
>>
>> v2: Clamp width/height after converting to co-ordinates
>> (Ilia Merkin)
>>
>> Signed-off-by: Harish Krupo <harish.krupo.kps at intel.com>
>> ---
>> src/egl/main/eglapi.c | 25 +++++++++++--------------
>> 1 file changed, 11 insertions(+), 14 deletions(-)
>>
>> diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
>> index c110349119..deb479b6d5 100644
>> --- a/src/egl/main/eglapi.c
>> +++ b/src/egl/main/eglapi.c
>> @@ -1320,9 +1320,7 @@ eglSwapBuffersWithDamageKHR(EGLDisplay dpy, EGLSurface surface,
>> }
>>
>> /**
>> - * If the width of the passed rect is greater than the surface's
>> - * width then it is clamped to the width of the surface. Same with
>> - * height.
>> + * Clamp the rectangles so that they lie within the surface.
>> */
>>
>> static void
>> @@ -1334,17 +1332,16 @@ _eglSetDamageRegionKHRClampRects(_EGLDisplay* disp, _EGLSurface* surf,
>> EGLint surf_width = surf->Width;
>>
>> for (i = 0; i < (4 * n_rects); i += 4) {
>> - EGLint x, y, rect_width, rect_height;
>> - x = rects[i];
>> - y = rects[i + 1];
>> - rect_width = rects[i + 2];
>> - rect_height = rects[i + 3];
>> -
>> - if (rect_width > surf_width - x)
>> - rects[i + 2] = surf_width - x;
>> -
>> - if (rect_height > surf_height - y)
>> - rects[i + 3] = surf_height - y;
>> + EGLint x1, y1, x2, y2;
>> + x1 = rects[i];
>> + y1 = rects[i + 1];
>> + x2 = rects[i + 2] + x1;
>> + y2 = rects[i + 3] + y1;
>> +
>> + rects[i] = CLAMP(x1, 0, surf_width);
>> + rects[i + 1] = CLAMP(y1, 0, surf_height);
>> + rects[i + 2] = CLAMP(x2, 0, surf_width) - rects[i];
>> + rects[i + 3] = CLAMP(y2, 0, surf_height) - rects[i + 1];
>
> This looks correct to me:
> Reviewed-by: Eric Engestrom <eric.engestrom at intel.com>
>
> I ran it through our CI as well, looks all good, no regression;
> would you like one of us to push it for you?
>
Thanks and yes please :)
Thank you
Regards
Harish Krupo
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