[Mesa-dev] [PATCH v2] egl: Fix missing clamping in eglSetDamageRegionKHR

Eric Engestrom eric.engestrom at intel.com
Tue Jul 24 14:55:03 UTC 2018


On Tuesday, 2018-07-24 18:15:54 +0530, Harish Krupo wrote:
> Hi Eric,
> 
> Eric Engestrom <eric.engestrom at intel.com> writes:
> 
> > On Sunday, 2018-07-08 12:53:00 +0530, Harish Krupo wrote:
> >> Clamp the x and y co-ordinates of the rectangles.
> >> 
> >> v2: Clamp width/height after converting to co-ordinates
> >>     (Ilia Merkin)
> >> 
> >> Signed-off-by: Harish Krupo <harish.krupo.kps at intel.com>
> >> ---
> >>  src/egl/main/eglapi.c | 25 +++++++++++--------------
> >>  1 file changed, 11 insertions(+), 14 deletions(-)
> >> 
> >> diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
> >> index c110349119..deb479b6d5 100644
> >> --- a/src/egl/main/eglapi.c
> >> +++ b/src/egl/main/eglapi.c
> >> @@ -1320,9 +1320,7 @@ eglSwapBuffersWithDamageKHR(EGLDisplay dpy, EGLSurface surface,
> >>  }
> >>  
> >>  /**
> >> - * If the width of the passed rect is greater than the surface's
> >> - * width then it is clamped to the width of the surface. Same with
> >> - * height.
> >> + * Clamp the rectangles so that they lie within the surface.
> >>   */
> >>  
> >>  static void
> >> @@ -1334,17 +1332,16 @@ _eglSetDamageRegionKHRClampRects(_EGLDisplay* disp, _EGLSurface* surf,
> >>     EGLint surf_width = surf->Width;
> >>  
> >>     for (i = 0; i < (4 * n_rects); i += 4) {
> >> -      EGLint x, y, rect_width, rect_height;
> >> -      x = rects[i];
> >> -      y = rects[i + 1];
> >> -      rect_width = rects[i + 2];
> >> -      rect_height = rects[i + 3];
> >> -
> >> -      if (rect_width > surf_width - x)
> >> -         rects[i + 2] = surf_width - x;
> >> -
> >> -      if (rect_height > surf_height - y)
> >> -         rects[i + 3] = surf_height - y;
> >> +      EGLint x1, y1, x2, y2;
> >> +      x1 = rects[i];
> >> +      y1 = rects[i + 1];
> >> +      x2 = rects[i + 2] + x1;
> >> +      y2 = rects[i + 3] + y1;
> >> +
> >> +      rects[i] = CLAMP(x1, 0, surf_width);
> >> +      rects[i + 1] = CLAMP(y1, 0, surf_height);
> >> +      rects[i + 2] = CLAMP(x2, 0, surf_width) - rects[i];
> >> +      rects[i + 3] = CLAMP(y2, 0, surf_height) - rects[i + 1];
> >
> > This looks correct to me:
> > Reviewed-by: Eric Engestrom <eric.engestrom at intel.com>
> >
> > I ran it through our CI as well, looks all good, no regression;
> > would you like one of us to push it for you?
> >
> 
> Thanks and yes please :)

Done; pushed as fd734608c3c40a1a93c6 with everyone's r-b.

I also just realised (after pushing, as usual) that I forgot to add:
Fixes: 9827547313c7239486efb "egl/android: support for EGL_KHR_partial_update"

I'm therefore nominating it for stable branches by cc'ing mesa-stable@
(and Dylan and Andres, release managers of 18.1 and 18.2).

> 
> Thank you
> Regards
> Harish Krupo


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