[Mesa-dev] [PATCH 4/4] i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.

Nanley Chery nanleychery at gmail.com
Mon Jun 4 20:52:33 UTC 2018


On Fri, May 11, 2018 at 04:55:27PM -0700, Nanley Chery wrote:
> On Mon, Mar 19, 2018 at 11:26:59AM -0700, Francisco Jerez wrote:
> > Instead of directly using intel_obj->buffer.  Among other things
> > intel_bufferobj_buffer() will update intel_buffer_object::
> > gpu_active_start/end, which are used by glBufferSubData() to decide
> > which path to take.  Fixes a failure in the Piglit
> > ARB_shader_image_load_store-host-mem-barrier Buffer Update/WaW tests,
> > which could be reproduced with a non-standard glGetTexSubImage
> > implementation (see bug report).
> > 
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105351
> 
> What do you think about leaving the bug open until we create a piglit
> test to reproduce it? We could create a new bug otherwise.
> 

Nevermind about leaving this open and creating another report. I'll
close the bug. Thanks!

-Nanley

> > Reported-by: Nanley Chery <nanleychery at gmail.com>
> > Cc: mesa-stable at lists.freedesktop.org
> > ---
> >  src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 8 +++++---
> >  1 file changed, 5 insertions(+), 3 deletions(-)
> > 
> > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > index 2ab15af793a..5d4c84bb55a 100644
> > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > @@ -1510,14 +1510,16 @@ update_image_surface(struct brw_context *brw,
> >        const unsigned format = get_image_format(brw, u->_ActualFormat, access);
> >  
> >        if (obj->Target == GL_TEXTURE_BUFFER) {
> > -         struct intel_buffer_object *intel_obj =
> > -            intel_buffer_object(obj->BufferObject);
> >           const unsigned texel_size = (format == ISL_FORMAT_RAW ? 1 :
> >                                        _mesa_get_format_bytes(u->_ActualFormat));
> >           const unsigned buffer_size = buffer_texture_range_size(brw, obj);
> > +         struct brw_bo *const bo = !obj->BufferObject ? NULL :
> 
> Interesting. Did the old code wrongly assume that
> obj->BufferObject != NULL? Maybe we need a test that tries to do image
> load/store on a texture buffer without a backing buffer object?
> 
> > +            intel_bufferobj_buffer(brw, intel_buffer_object(obj->BufferObject),
> > +                                   obj->BufferOffset, buffer_size,
> > +                                   access != GL_READ_ONLY);
> >  
> 
> Looks right to me. The comment above the helper function says:
>    [...]
>    * Anywhere that uses buffer objects in the pipeline should be using this to
>    * mark the range of the buffer that is being accessed by the pipeline.
>    */
>   
> ...and that is what we're doing here. This patch is
> Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
> 
> >           brw_emit_buffer_surface_state(
> > -            brw, surf_offset, intel_obj->buffer, obj->BufferOffset,
> > +            brw, surf_offset, bo, obj->BufferOffset,
> >              format, buffer_size, texel_size,
> >              access != GL_READ_ONLY ? RELOC_WRITE : 0);
> >  
> > -- 
> > 2.16.1
> > 


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