[Mesa-dev] [Bug 106823] Failed to recongnize keyword of shader code

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jun 5 07:32:04 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106823

            Bug ID: 106823
           Summary: Failed to recongnize keyword of shader code
           Product: Mesa
           Version: 17.1
          Hardware: ARM
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: glsl-compiler
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: zhaowei.yuan at samsung.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

CTS test case 
"dEQP-GLES2.functional.shaders.keywords.reserved_keywords.double_vertex" checks
if GLSL compiler can detect the keyword error within follow vertex shader code:
"
precision mediump float;
attribute highp vec4 dEQP_Position;
void main()
{
        float double = 1.0;
        gl_Position = dEQP_Position;    
}
"

Taking a keyword as a variable's name should be forbidden, but MESA doesn't
report any error

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