[Mesa-dev] [Bug 106823] Failed to recongnize keyword of shader code
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jun 5 07:59:38 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106823
--- Comment #1 from Kenneth Graunke <kenneth at whitecape.org> ---
That is indeed a bug, GLSL ES 1.0.17 specifies that "double" is a keyword
reserved for future use. The fix is to change glsl_lexer.ll to be
double TYPE_WITH_ALT(130, 100, 130, 300,
yyextra->ARB_gpu_shader_fp64_enable, glsl_type::double_type)
instead of 130, 300, 130, 300. Want to send a patch or should I?
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