[Mesa-dev] [Bug 106823] Failed to recongnize keyword of shader code

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jun 5 08:30:32 UTC 2018


--- Comment #2 from Zhaowei Yuan <zhaowei.yuan at samsung.com> ---
(In reply to Kenneth Graunke from comment #1)
> That is indeed a bug, GLSL ES 1.0.17 specifies that "double" is a keyword
> reserved for future use.  The fix is to change glsl_lexer.ll to be
> double          TYPE_WITH_ALT(130, 100, 130, 300,
> yyextra->ARB_gpu_shader_fp64_enable, glsl_type::double_type)
> instead of 130, 300, 130, 300.  Want to send a patch or should I?

Thanks, I've verified it and I'll send a patch later

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