[Mesa-dev] [PATCH 8/8] radeonsi: ignore PIPE_RESOURCE_FLAG_MAP_COHERENT
Marek Olšák
maraeo at gmail.com
Sat Jun 9 03:16:55 UTC 2018
From: Marek Olšák <marek.olsak at amd.com>
We treat coherent and non-coherent buffers the same.
And move external_usage for better packing.
---
src/gallium/drivers/radeonsi/si_buffer.c | 3 +--
src/gallium/drivers/radeonsi/si_pipe.h | 6 +++---
2 files changed, 4 insertions(+), 5 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_buffer.c b/src/gallium/drivers/radeonsi/si_buffer.c
index 0546fa9d336..5bd95bffc17 100644
--- a/src/gallium/drivers/radeonsi/si_buffer.c
+++ b/src/gallium/drivers/radeonsi/si_buffer.c
@@ -135,22 +135,21 @@ void si_init_resource_fields(struct si_screen *sscreen,
case PIPE_USAGE_IMMUTABLE:
default:
/* Not listing GTT here improves performance in some
* apps. */
res->domains = RADEON_DOMAIN_VRAM;
res->flags |= RADEON_FLAG_GTT_WC;
break;
}
if (res->b.b.target == PIPE_BUFFER &&
- res->b.b.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT |
- PIPE_RESOURCE_FLAG_MAP_COHERENT)) {
+ res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
/* Use GTT for all persistent mappings with older
* kernels, because they didn't always flush the HDP
* cache before CS execution.
*
* Write-combined CPU mappings are fine, the kernel
* ensures all CPU writes finish before the GPU
* executes a command stream.
*
* radeon doesn't have good BO move throttling, so put all
* persistent buffers into GTT to prevent VRAM CPU page faults.
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index eb0c226ed79..5ff762296fc 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -209,26 +209,26 @@ struct r600_resource {
* Any hw block which doesn't use or bypasses TC L2 should check this
* flag and flush the cache before using the buffer.
*
* For example, TC L2 must be flushed if a buffer which has been
* modified by a shader store instruction is about to be used as
* an index buffer. The reason is that VGT DMA index fetching doesn't
* use TC L2.
*/
bool TC_L2_dirty;
- /* Whether the resource has been exported via resource_get_handle. */
- unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
-
/* Whether this resource is referenced by bindless handles. */
bool texture_handle_allocated;
bool image_handle_allocated;
+
+ /* Whether the resource has been exported via resource_get_handle. */
+ unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
};
struct r600_transfer {
struct threaded_transfer b;
struct r600_resource *staging;
unsigned offset;
};
struct r600_cmask_info {
uint64_t offset;
--
2.17.1
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