[Mesa-dev] [PATCH 7/8] radeonsi: always put persistent buffers into GTT on radeon

Marek Olšák maraeo at gmail.com
Wed Jun 20 16:49:28 UTC 2018


It looks good. Thanks!

Marek

On Wed, Jun 20, 2018 at 12:47 PM, Dylan Baker <dylan at pnwbakers.com> wrote:
> Quoting Marek Olšák (2018-06-20 08:58:05)
>> On Wed, Jun 20, 2018 at 11:26 AM, Dylan Baker <dylan at pnwbakers.com> wrote:
>> > Quoting Marek Olšák (2018-06-08 20:16:54)
>> >> From: Marek Olšák <marek.olsak at amd.com>
>> >>
>> >> This improves performance for certain games.
>> >>
>> >> Cc: 18.1 <mesa-stable at lists.freedesktop.org>
>> >> ---
>> >>  src/gallium/drivers/radeonsi/si_buffer.c | 6 +++++-
>> >>  1 file changed, 5 insertions(+), 1 deletion(-)
>> >>
>> >> diff --git a/src/gallium/drivers/radeonsi/si_buffer.c b/src/gallium/drivers/radeonsi/si_buffer.c
>> >> index 2d68edc3404..0546fa9d336 100644
>> >> --- a/src/gallium/drivers/radeonsi/si_buffer.c
>> >> +++ b/src/gallium/drivers/radeonsi/si_buffer.c
>> >> @@ -144,22 +144,26 @@ void si_init_resource_fields(struct si_screen *sscreen,
>> >>         if (res->b.b.target == PIPE_BUFFER &&
>> >>             res->b.b.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT |
>> >>                               PIPE_RESOURCE_FLAG_MAP_COHERENT)) {
>> >>                 /* Use GTT for all persistent mappings with older
>> >>                  * kernels, because they didn't always flush the HDP
>> >>                  * cache before CS execution.
>> >>                  *
>> >>                  * Write-combined CPU mappings are fine, the kernel
>> >>                  * ensures all CPU writes finish before the GPU
>> >>                  * executes a command stream.
>> >> +                *
>> >> +                * radeon doesn't have good BO move throttling, so put all
>> >> +                * persistent buffers into GTT to prevent VRAM CPU page faults.
>> >>                  */
>> >> -               if (!sscreen->info.kernel_flushes_hdp_before_ib)
>> >> +               if (!sscreen->info.kernel_flushes_hdp_before_ib ||
>> >> +                   sscreen->info.drm_major == 2)
>> >>                         res->domains = RADEON_DOMAIN_GTT;
>> >>         }
>> >>
>> >>         /* Tiled textures are unmappable. Always put them in VRAM. */
>> >>         if ((res->b.b.target != PIPE_BUFFER && !rtex->surface.is_linear) ||
>> >>             res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
>> >>                 res->domains = RADEON_DOMAIN_VRAM;
>> >>                 res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
>> >>                          RADEON_FLAG_GTT_WC;
>> >>         }
>> >> --
>> >> 2.17.1
>> >>
>> >> _______________________________________________
>> >> mesa-dev mailing list
>> >> mesa-dev at lists.freedesktop.org
>> >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>> >
>> > Hi Marek,
>> >
>> > This doesn't apply cleanly to 18.1, since
>> > b81149e258a492ed0c81058fb535f6bfdacb36da isn't in 18.1; would you like me to
>> > pull that commit as well, or do something else?
>>
>> Yes, you can pull that commit too. Thanks!
>>
>> Marek
>
> Both pulled into the 18.1-proposed branch
>
> There was a very minor conflict in the b811 commit (git being stupid really),
> which I resolved. You can look at it here:
> https://cgit.freedesktop.org/~dbaker/mesa/commit/?h=18.1-proposed&id=e979b79cecb347b045c3b3eca8678c30bf450fa6.
> Let me know if anything looks off.
>
> Dylan


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