[Mesa-dev] [PATCH 00/13] Fix stencil texturing and BO caching bugs

Nanley Chery nanleychery at gmail.com
Tue Jun 12 19:21:52 UTC 2018

This series fixes a couple stencil texturing bugs on HSW and
cache-tracking for certain stencil BOs on all platforms.

Nanley Chery (13):
  i965: Set the r8stencil flag in miptree_finish_write
  i965/miptree: Set the r8stencil flag in map_depthstencil
  i965/draw: Set the r8stencil flag after drawing
  i965/draw: Fix adding the stencil bo to the depth cache
  i965/miptree: Use make_surface in map_blit
  i965/miptree: Delete MIPTREE_CREATE_LINEAR
  i965/miptree: Share tiling_flags in miptree_create
  i965/miptree: Share the miptree format in miptree_create
  i965/miptree: Share alloc_flags in miptree_create
  i965/miptree: Add and use mt_surf_usage
  i965/miptree: Refactor miptree_create
  i965/miptree: Create the r8stencil_mt immediately
  i965/miptree: Inline make_separate_stencil

 src/mesa/drivers/dri/i965/brw_blorp.c         |   6 +-
 src/mesa/drivers/dri/i965/brw_clear.c         |   8 -
 src/mesa/drivers/dri/i965/brw_draw.c          |  14 +-
 src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 211 ++++++++----------
 src/mesa/drivers/dri/i965/intel_mipmap_tree.h |   5 +-
 src/mesa/drivers/dri/i965/intel_tex_image.c   |   3 -
 6 files changed, 103 insertions(+), 144 deletions(-)


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