[Mesa-dev] [PATCH 00/13] Fix stencil texturing and BO caching bugs
Nanley Chery
nanleychery at gmail.com
Tue Jun 12 19:21:52 UTC 2018
This series fixes a couple stencil texturing bugs on HSW and
cache-tracking for certain stencil BOs on all platforms.
Nanley Chery (13):
i965: Set the r8stencil flag in miptree_finish_write
i965/miptree: Set the r8stencil flag in map_depthstencil
i965/draw: Set the r8stencil flag after drawing
i965/draw: Fix adding the stencil bo to the depth cache
i965/miptree: Use make_surface in map_blit
i965/miptree: Delete MIPTREE_CREATE_LINEAR
i965/miptree: Share tiling_flags in miptree_create
i965/miptree: Share the miptree format in miptree_create
i965/miptree: Share alloc_flags in miptree_create
i965/miptree: Add and use mt_surf_usage
i965/miptree: Refactor miptree_create
i965/miptree: Create the r8stencil_mt immediately
i965/miptree: Inline make_separate_stencil
src/mesa/drivers/dri/i965/brw_blorp.c | 6 +-
src/mesa/drivers/dri/i965/brw_clear.c | 8 -
src/mesa/drivers/dri/i965/brw_draw.c | 14 +-
src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 211 ++++++++----------
src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 5 +-
src/mesa/drivers/dri/i965/intel_tex_image.c | 3 -
6 files changed, 103 insertions(+), 144 deletions(-)
--
2.17.0
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