[Mesa-dev] [PATCH 04/13] i965/draw: Fix adding the stencil bo to the depth cache
Pohjolainen, Topi
topi.pohjolainen at gmail.com
Wed Jun 13 06:25:02 UTC 2018
On Tue, Jun 12, 2018 at 12:21:56PM -0700, Nanley Chery wrote:
> Fix the case where only stencil writes are enabled on a depth stencil
Isn't this an issue even when depth writes are enabled? Both would add the
same bo to cache?
> texture. Found by inspection.
>
> ---
>
> I'm looking into writing a test for this.
>
> src/mesa/drivers/dri/i965/brw_draw.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
> index 271456e0f7d..71461d7b0a7 100644
> --- a/src/mesa/drivers/dri/i965/brw_draw.c
> +++ b/src/mesa/drivers/dri/i965/brw_draw.c
> @@ -623,10 +623,10 @@ brw_postdraw_set_buffers_need_resolve(struct brw_context *brw)
> }
>
> if (stencil_irb && brw->stencil_write_enabled) {
> - brw_depth_cache_add_bo(brw, stencil_irb->mt->bo);
> struct intel_mipmap_tree *stencil_mt =
> stencil_irb->mt->stencil_mt != NULL ?
> stencil_irb->mt->stencil_mt : stencil_irb->mt;
> + brw_depth_cache_add_bo(brw, stencil_mt->bo);
> intel_miptree_finish_write(brw, stencil_mt, stencil_irb->mt_level,
> stencil_irb->mt_layer,
> stencil_irb->layer_count, ISL_AUX_USAGE_NONE);
> --
> 2.17.0
>
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