[Mesa-dev] [PATCH 0/2] r600: Fix array texture slice index evaluation

Dave Airlie airlied at gmail.com
Mon Jun 25 05:54:03 UTC 2018


/home/airlied/devel/piglit/bin/textureGather fs nonconst r 0 float
2DArray repeat

amongst others appears to regress with these two.

Dave.


On 22 June 2018 at 19:37, Gert Wollny <gert.wollny at collabora.com> wrote:
> these two patches correct the offets and the rounding modes for the
> index evaluation when accessing texture arrays. The patches were tested
> with the gles3 test suite where they fix a number of tests related to 2D
> texture arrays and didn't show any regressions.
>
> Best,
> Gert
>
> Gert Wollny (2):
>   r600: correct texture offset for array index lookup
>   r600: set rounding mode for texture array layer selection
>
>  src/gallium/drivers/r600/evergreen_state.c | 21 ++++++++++
>  src/gallium/drivers/r600/r600_shader.c     | 64 +++++++++++++++++++++++++++++-
>  2 files changed, 84 insertions(+), 1 deletion(-)
>
> --
> 2.16.4
>


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