[Mesa-dev] [PATCH] egl: remove redundant initialization
Andres Gomez
agomez at igalia.com
Fri Mar 2 11:28:28 UTC 2018
Found by inspection.
Cc: Ian Romanick <ian.d.romanick at intel.com>
Cc: Emil Velikov <emil.velikov at collabora.com>
Cc: Eric Engestrom <eric.engestrom at imgtec.com>
Signed-off-by: Andres Gomez <agomez at igalia.com>
---
src/egl/main/eglcontext.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c
index 18c1bc59acc..3e5d8ad97bf 100644
--- a/src/egl/main/eglcontext.c
+++ b/src/egl/main/eglcontext.c
@@ -594,7 +594,6 @@ _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
ctx->ClientMajorVersion = 1; /* the default, per EGL spec */
ctx->ClientMinorVersion = 0;
ctx->Flags = 0;
- ctx->Profile = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
ctx->ResetNotificationStrategy = EGL_NO_RESET_NOTIFICATION_KHR;
ctx->ContextPriority = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
ctx->ReleaseBehavior = EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR;
--
2.15.1
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