[Mesa-dev] [PATCH] egl: remove redundant initialization

Andres Gomez agomez at igalia.com
Fri Mar 2 11:28:28 UTC 2018


Found by inspection.

Cc: Ian Romanick <ian.d.romanick at intel.com>
Cc: Emil Velikov <emil.velikov at collabora.com>
Cc: Eric Engestrom <eric.engestrom at imgtec.com>
Signed-off-by: Andres Gomez <agomez at igalia.com>
---
 src/egl/main/eglcontext.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c
index 18c1bc59acc..3e5d8ad97bf 100644
--- a/src/egl/main/eglcontext.c
+++ b/src/egl/main/eglcontext.c
@@ -594,7 +594,6 @@ _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
    ctx->ClientMajorVersion = 1; /* the default, per EGL spec */
    ctx->ClientMinorVersion = 0;
    ctx->Flags = 0;
-   ctx->Profile = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
    ctx->ResetNotificationStrategy = EGL_NO_RESET_NOTIFICATION_KHR;
    ctx->ContextPriority = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
    ctx->ReleaseBehavior = EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR;
-- 
2.15.1



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