[Mesa-dev] [PATCH] egl: remove redundant initialization

Tapani Pälli tapani.palli at intel.com
Fri Mar 2 11:44:23 UTC 2018


Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

On 03/02/2018 01:28 PM, Andres Gomez wrote:
> Found by inspection.
> 
> Cc: Ian Romanick <ian.d.romanick at intel.com>
> Cc: Emil Velikov <emil.velikov at collabora.com>
> Cc: Eric Engestrom <eric.engestrom at imgtec.com>
> Signed-off-by: Andres Gomez <agomez at igalia.com>
> ---
>   src/egl/main/eglcontext.c | 1 -
>   1 file changed, 1 deletion(-)
> 
> diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c
> index 18c1bc59acc..3e5d8ad97bf 100644
> --- a/src/egl/main/eglcontext.c
> +++ b/src/egl/main/eglcontext.c
> @@ -594,7 +594,6 @@ _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy, _EGLConfig *conf,
>      ctx->ClientMajorVersion = 1; /* the default, per EGL spec */
>      ctx->ClientMinorVersion = 0;
>      ctx->Flags = 0;
> -   ctx->Profile = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
>      ctx->ResetNotificationStrategy = EGL_NO_RESET_NOTIFICATION_KHR;
>      ctx->ContextPriority = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
>      ctx->ReleaseBehavior = EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR;
> 


More information about the mesa-dev mailing list