[Mesa-dev] [PATCH v3 3/7] i965: set ASTC5x5 workaround texture type tracking on texture validate

Jason Ekstrand jason at jlekstrand.net
Tue Mar 6 16:02:11 UTC 2018


I don't really like this being in texture validation.  It has nothing to do
with texture validation.  Instead, we should put it in
brw_predraw_resolve_inputs and do it as a pre-pass.  This would let us
store astc5x5_present as a local variable.  Also, I don't think we need
texture_with_auxiliary_present for anything since our solution is to
resolve those.

On Tue, Feb 27, 2018 at 1:30 AM, <kevin.rogovin at intel.com> wrote:

> From: Kevin Rogovin <kevin.rogovin at intel.com>
>
> Signed-off-by: Kevin Rogovin <kevin.rogovin at intel.com>
> ---
>  src/mesa/drivers/dri/i965/intel_tex_validate.c | 15 +++++++++++++++
>  1 file changed, 15 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c
> b/src/mesa/drivers/dri/i965/intel_tex_validate.c
> index eaa60ba..2bf6c65 100644
> --- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
> +++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
> @@ -179,6 +179,8 @@ brw_validate_textures(struct brw_context *brw)
>     struct gl_context *ctx = &brw->ctx;
>     const int max_enabled_unit = ctx->Texture._MaxEnabledTexImageUnit;
>
> +   brw->astc5x5_wa.texture_astc5x5_present = false;
> +   brw->astc5x5_wa.texture_with_auxilary_present = false;
>     for (int unit = 0; unit <= max_enabled_unit; unit++) {
>        struct gl_texture_object *tex_obj = ctx->Texture.Unit[unit]._
> Current;
>
> @@ -194,5 +196,18 @@ brw_validate_textures(struct brw_context *brw)
>
>        intel_update_max_level(tex_obj, sampler);
>        intel_finalize_mipmap_tree(brw, tex_obj);
> +
> +      /* ASTC5x5 workaround needs to know if textures in use have
> +       * auxilary in buffers and/or a texture in use is ASTC5x5
> +       */
> +      struct intel_texture_object *tex = intel_texture_object(tex_obj);
> +      struct intel_mipmap_tree *mt = tex->mt;
> +      if (mt && mt->aux_usage != ISL_AUX_USAGE_NONE) {
> +         brw->astc5x5_wa.texture_with_auxilary_present = true;
> +      }
> +      if (tex->_Format == MESA_FORMAT_RGBA_ASTC_5x5 ||
> +          tex->_Format == MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5) {
> +         brw->astc5x5_wa.texture_astc5x5_present = true;
> +      }
>     }
>  }
> --
> 2.7.4
>
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