[Mesa-dev] [PATCH v3 3/7] i965: set ASTC5x5 workaround texture type tracking on texture validate

Rogovin, Kevin kevin.rogovin at intel.com
Wed Mar 7 07:49:28 UTC 2018


Originally, I had the entire astc and aux checking in a dedicated function; would that be more preferable?

-Kevin

From: Jason Ekstrand [mailto:jason at jlekstrand.net]
Sent: Tuesday, March 6, 2018 6:02 PM
To: Rogovin, Kevin <kevin.rogovin at intel.com>
Cc: ML mesa-dev <mesa-dev at lists.freedesktop.org>
Subject: Re: [Mesa-dev] [PATCH v3 3/7] i965: set ASTC5x5 workaround texture type tracking on texture validate

I don't really like this being in texture validation.  It has nothing to do with texture validation.  Instead, we should put it in brw_predraw_resolve_inputs and do it as a pre-pass.  This would let us store astc5x5_present as a local variable.  Also, I don't think we need texture_with_auxiliary_present for anything since our solution is to resolve those.

On Tue, Feb 27, 2018 at 1:30 AM, <kevin.rogovin at intel.com<mailto:kevin.rogovin at intel.com>> wrote:
From: Kevin Rogovin <kevin.rogovin at intel.com<mailto:kevin.rogovin at intel.com>>

Signed-off-by: Kevin Rogovin <kevin.rogovin at intel.com<mailto:kevin.rogovin at intel.com>>
---
 src/mesa/drivers/dri/i965/intel_tex_validate.c | 15 +++++++++++++++
 1 file changed, 15 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c
index eaa60ba..2bf6c65 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
@@ -179,6 +179,8 @@ brw_validate_textures(struct brw_context *brw)
    struct gl_context *ctx = &brw->ctx;
    const int max_enabled_unit = ctx->Texture._MaxEnabledTexImageUnit;

+   brw->astc5x5_wa.texture_astc5x5_present = false;
+   brw->astc5x5_wa.texture_with_auxilary_present = false;
    for (int unit = 0; unit <= max_enabled_unit; unit++) {
       struct gl_texture_object *tex_obj = ctx->Texture.Unit[unit]._Current;

@@ -194,5 +196,18 @@ brw_validate_textures(struct brw_context *brw)

       intel_update_max_level(tex_obj, sampler);
       intel_finalize_mipmap_tree(brw, tex_obj);
+
+      /* ASTC5x5 workaround needs to know if textures in use have
+       * auxilary in buffers and/or a texture in use is ASTC5x5
+       */
+      struct intel_texture_object *tex = intel_texture_object(tex_obj);
+      struct intel_mipmap_tree *mt = tex->mt;
+      if (mt && mt->aux_usage != ISL_AUX_USAGE_NONE) {
+         brw->astc5x5_wa.texture_with_auxilary_present = true;
+      }
+      if (tex->_Format == MESA_FORMAT_RGBA_ASTC_5x5 ||
+          tex->_Format == MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5) {
+         brw->astc5x5_wa.texture_astc5x5_present = true;
+      }
    }
 }
--
2.7.4

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