[Mesa-dev] Vulkan version of shader_runner

Neil Roberts nroberts at igalia.com
Mon Mar 12 13:10:10 UTC 2018


Hi,

I’ve made a start on a Vulkan version of Piglit’s shader_runner. I
mostly just wanted it as a quick way to compare problems on Vulkan and
GL_ARB_gl_spirv but maybe one day it could become part of a Vulkan
testing suite. I just thought I’d announce it here in case anyone else
finds it useful too.

https://github.com/igalia/vkrunner

- Neil


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