[Mesa-dev] [PATCH 0/9] move all RADV related shader code outside of ac/nir

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Mon Mar 12 14:18:02 UTC 2018


On Mon, Mar 12, 2018 at 2:50 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
>
>
> On 03/12/2018 02:48 PM, Bas Nieuwenhuizen wrote:
>>
>> On Mon, Mar 12, 2018 at 2:48 PM, Samuel Pitoiset
>> <samuel.pitoiset at gmail.com> wrote:
>>>
>>>
>>>
>>> On 03/12/2018 02:24 PM, Bas Nieuwenhuizen wrote:
>>>>
>>>>
>>>> Hi Samuel,
>>>>
>>>> Can we put the code into a separate file, instead of into radv_shader.c?
>>>
>>>
>>>
>>> If you want yes, what filename?
>>
>>
>> radv_nir_to_llvm.c ? Or is that too confusing with the ac one?
>
>
> Or radv_shader_nir.c? radv_shader_context.c ?

well, I expect to be getting more nir passes that are radv specific so
the first one is IMO not such a good fit. And I would not be able to
tell what is supposed to be in the second one from the name?

>
>
>>
>>>
>>>>
>>>> Also some stuff can be moved out of ac_nir_to_llvm.h I guess? (AFAIU
>>>> radeonsi does not use all the shader key & info structs there?)
>>>
>>>
>>>
>>> Sure, there is more to do but I think it's a good start.
>>>
>>>
>>>>
>>>> - Bas
>>>>
>>>> On Mon, Mar 12, 2018 at 12:56 PM, Samuel Pitoiset
>>>> <samuel.pitoiset at gmail.com> wrote:
>>>>>
>>>>>
>>>>> Hi folks,
>>>>>
>>>>> This series follows the previous ones that cleaned up the ac/nir
>>>>> codepath. Now, all the RADV shader code is located in radv_shader.c,
>>>>> this might avoid confusions when the ac/nir tag is used. The last patch
>>>>> is probably too big for the ML, a branch can be found here:
>>>>>
>>>>> https://cgit.freedesktop.org/~hakzsam/mesa/log/?h=move_radv_code
>>>>>
>>>>> Though, expect some rebase conflicts if you have pending work and
>>>>> if this series lands before.
>>>>>
>>>>> Please review,
>>>>> Thanks!
>>>>>
>>>>> Samuel Pitoiset (9):
>>>>>     ac/nir: move ac_build_alloca() to ac_llvm_build.c
>>>>>     ac/nir: move cast_ptr() to ac_llvm_build.c
>>>>>     ac/nir: move trim_vector to ac_llvm_build.c
>>>>>     ac/nir: move unpack_param() to ac_llvm_build.c
>>>>>     ac/nir: change prototype of handle_shader_output_decl()
>>>>>     ac/nir: make handle_shader_output_decl() non-static
>>>>>     ac/nir: move radeon_llvm_reg_index_soa() to ac_nir_to_llvm.h
>>>>>     ac/nir: make emit_barrier() non-static
>>>>>     ac/nir: move all RADV related code to radv_shader.c
>>>>>
>>>>>    src/amd/common/ac_llvm_build.c  |   76 +
>>>>>    src/amd/common/ac_llvm_build.h  |   14 +
>>>>>    src/amd/common/ac_nir_to_llvm.c | 9736
>>>>> +++++++++++++--------------------------
>>>>>    src/amd/common/ac_nir_to_llvm.h |   30 +-
>>>>>    src/amd/vulkan/radv_shader.c    | 3418 ++++++++++++++
>>>>>    5 files changed, 6646 insertions(+), 6628 deletions(-)
>>>>>
>>>>> --
>>>>> 2.16.2
>>>>>
>>>>> _______________________________________________
>>>>> mesa-dev mailing list
>>>>> mesa-dev at lists.freedesktop.org
>>>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev


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