[Mesa-dev] [PATCH 07/14] mesa: add support propagate uniform support for packed uniforms
Timothy Arceri
tarceri at itsqueeze.com
Wed Mar 14 06:01:16 UTC 2018
---
src/mesa/program/ir_to_mesa.cpp | 20 ++++++++++++++++++--
1 file changed, 18 insertions(+), 2 deletions(-)
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 149d914bc4..19a9fd3fc2 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2635,8 +2635,24 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
*/
if (propagate_to_storage) {
unsigned array_elements = MAX2(1, storage->array_elements);
- _mesa_propagate_uniforms_to_driver_storage(storage, 0,
- array_elements);
+ if (ctx->Const.PackedDriverUniformStorage && !prog->is_arb_asm &&
+ (storage->is_bindless || !storage->type->contains_opaque())) {
+ const int dmul = storage->type->is_64bit() ? 2 : 1;
+ const unsigned components =
+ storage->type->vector_elements *
+ storage->type->matrix_columns;
+
+ for (unsigned s = 0; s < storage->num_driver_storage; s++) {
+ gl_constant_value *uni_storage = (gl_constant_value *)
+ storage->driver_storage[s].data;
+ memcpy(uni_storage, storage->storage,
+ sizeof(storage->storage[0]) * components *
+ array_elements * dmul);
+ }
+ } else {
+ _mesa_propagate_uniforms_to_driver_storage(storage, 0,
+ array_elements);
+ }
}
last_location = location;
--
2.14.3
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