[Mesa-dev] [PATCH 06/14] mesa: allow for uniform packing when adding uniforms to param list
Timothy Arceri
tarceri at itsqueeze.com
Wed Mar 14 06:01:15 UTC 2018
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/mesa/program/ir_to_mesa.cpp | 32 +++++++++++++++++++++++++++-----
1 file changed, 27 insertions(+), 5 deletions(-)
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index dacb469855..149d914bc4 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2447,10 +2447,26 @@ add_uniform_to_shader::visit_field(const glsl_type *type, const char *name,
_mesa_reserve_parameter_storage(params, num_params);
index = params->NumParameters;
- for (unsigned i = 0; i < num_params; i++) {
- unsigned comps = 4;
- _mesa_add_parameter(params, PROGRAM_UNIFORM, name, comps,
- type->gl_type, NULL, NULL, true);
+
+ if (ctx->Const.PackedDriverUniformStorage) {
+ for (unsigned i = 0; i < num_params; i++) {
+ unsigned dmul = type->without_array()->is_64bit() ? 2 : 1;
+ unsigned comps = type->without_array()->vector_elements * dmul;
+ if (is_dual_slot) {
+ if (i & 0x1)
+ comps -= 4;
+ else
+ comps = 4;
+ }
+
+ _mesa_add_parameter(params, PROGRAM_UNIFORM, name, comps,
+ type->gl_type, NULL, NULL, false);
+ }
+ } else {
+ for (unsigned i = 0; i < num_params; i++) {
+ _mesa_add_parameter(params, PROGRAM_UNIFORM, name, 4,
+ type->gl_type, NULL, NULL, true);
+ }
}
/* The first part of the uniform that's processed determines the base
@@ -2525,7 +2541,13 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
if (location != last_location) {
enum gl_uniform_driver_format format = uniform_native;
unsigned columns = 0;
- int dmul = 4 * sizeof(float);
+
+ int dmul;
+ if (ctx->Const.PackedDriverUniformStorage && !prog->is_arb_asm) {
+ dmul = storage->type->vector_elements * sizeof(float);
+ } else {
+ dmul = 4 * sizeof(float);
+ }
switch (storage->type->base_type) {
case GLSL_TYPE_UINT64:
--
2.14.3
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