[Mesa-dev] [Bug 105464] Reading per-patch outputs in Tessellation Control Shader returns undefined values

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Mar 14 09:58:59 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105464

--- Comment #4 from Philip Rebohle <philip.rebohle at tu-dortmund.de> ---
Created attachment 138092
  --> https://bugs.freedesktop.org/attachment.cgi?id=138092&action=edit
Tessellation demo screenshot with LLVM-svn

Can confirm that this fixes the tessellation demo on Polaris with LLVM 5.0.1.
There are still issues when building against LLVM-svn (see attached
screenshot).

Not sure if this is in any way related, but it looks like the TES is receiving
incorrect/random data now, which can be reproduced even with the original TCS
(without my patch) *and* without the TCS. This may not be reproducible on Vega.

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