[Mesa-dev] [PATCH 7/9] vbo: Remove redundant set of DriverFlags.NewArray in vbo_bind_arrays.
Mathias.Froehlich at gmx.net
Mathias.Froehlich at gmx.net
Fri Mar 16 05:48:19 UTC 2018
From: Mathias Fröhlich <mathias.froehlich at web.de>
Now that setting vbo...recalculate_inputs also sets the
DriverFlags.NewArray bits into the NewDriverState setting that from
vbo_bind_arrays is redundant.
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
src/mesa/vbo/vbo_context.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 6b4f74d72f..025d6d8de8 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -317,7 +317,6 @@ vbo_bind_arrays(struct gl_context *ctx)
if (exec->array.recalculate_inputs) {
/* Finally update the inputs array */
_vbo_update_inputs(ctx, &vbo->draw_arrays);
- ctx->NewDriverState |= ctx->DriverFlags.NewArray;
exec->array.recalculate_inputs = GL_FALSE;
}
--
2.14.3
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