[Mesa-dev] [PATCH 7/9] vbo: Remove redundant set of DriverFlags.NewArray in vbo_bind_arrays.

Mathias.Froehlich at gmx.net Mathias.Froehlich at gmx.net
Fri Mar 16 05:48:19 UTC 2018


From: Mathias Fröhlich <mathias.froehlich at web.de>

Now that setting vbo...recalculate_inputs also sets the
DriverFlags.NewArray bits into the NewDriverState setting that from
vbo_bind_arrays is redundant.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
 src/mesa/vbo/vbo_context.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 6b4f74d72f..025d6d8de8 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -317,7 +317,6 @@ vbo_bind_arrays(struct gl_context *ctx)
    if (exec->array.recalculate_inputs) {
       /* Finally update the inputs array */
       _vbo_update_inputs(ctx, &vbo->draw_arrays);
-      ctx->NewDriverState |= ctx->DriverFlags.NewArray;
       exec->array.recalculate_inputs = GL_FALSE;
    }
 
-- 
2.14.3



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