[Mesa-dev] [PATCH] radv/multiview: mark layer_input if we have input attachments.

Dave Airlie airlied at gmail.com
Mon Mar 19 03:42:09 UTC 2018


From: Dave Airlie <airlied at redhat.com>

This fixes:
dEQP-VK.multiview.input_attachments*
---
 src/amd/vulkan/radv_shader_info.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_shader_info.c b/src/amd/vulkan/radv_shader_info.c
index 7208bd2f587..9c18791524d 100644
--- a/src/amd/vulkan/radv_shader_info.c
+++ b/src/amd/vulkan/radv_shader_info.c
@@ -122,8 +122,10 @@ gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
 
 		enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
 		if (dim == GLSL_SAMPLER_DIM_SUBPASS ||
-		    dim == GLSL_SAMPLER_DIM_SUBPASS_MS)
+		    dim == GLSL_SAMPLER_DIM_SUBPASS_MS) {
+			info->ps.layer_input = true;
 			info->ps.uses_input_attachments = true;
+		}
 		mark_sampler_desc(instr->variables[0]->var, info);
 
 		if (nir_intrinsic_image_store ||
-- 
2.14.3



More information about the mesa-dev mailing list