[Mesa-dev] [PATCH] radv/multiview: mark layer_input if we have input attachments.
Dave Airlie
airlied at gmail.com
Mon Mar 19 03:42:09 UTC 2018
From: Dave Airlie <airlied at redhat.com>
This fixes:
dEQP-VK.multiview.input_attachments*
---
src/amd/vulkan/radv_shader_info.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_shader_info.c b/src/amd/vulkan/radv_shader_info.c
index 7208bd2f587..9c18791524d 100644
--- a/src/amd/vulkan/radv_shader_info.c
+++ b/src/amd/vulkan/radv_shader_info.c
@@ -122,8 +122,10 @@ gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
if (dim == GLSL_SAMPLER_DIM_SUBPASS ||
- dim == GLSL_SAMPLER_DIM_SUBPASS_MS)
+ dim == GLSL_SAMPLER_DIM_SUBPASS_MS) {
+ info->ps.layer_input = true;
info->ps.uses_input_attachments = true;
+ }
mark_sampler_desc(instr->variables[0]->var, info);
if (nir_intrinsic_image_store ||
--
2.14.3
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