[Mesa-dev] [PATCH] radv/multiview: mark layer_input if we have input attachments.

Bas Nieuwenhuizen bas at basnieuwenhuizen.nl
Mon Mar 19 08:13:33 UTC 2018


Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

On Mon, Mar 19, 2018 at 4:42 AM, Dave Airlie <airlied at gmail.com> wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> This fixes:
> dEQP-VK.multiview.input_attachments*
> ---
>  src/amd/vulkan/radv_shader_info.c | 4 +++-
>  1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/src/amd/vulkan/radv_shader_info.c b/src/amd/vulkan/radv_shader_info.c
> index 7208bd2f587..9c18791524d 100644
> --- a/src/amd/vulkan/radv_shader_info.c
> +++ b/src/amd/vulkan/radv_shader_info.c
> @@ -122,8 +122,10 @@ gather_intrinsic_info(const nir_shader *nir, const nir_intrinsic_instr *instr,
>
>                 enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
>                 if (dim == GLSL_SAMPLER_DIM_SUBPASS ||
> -                   dim == GLSL_SAMPLER_DIM_SUBPASS_MS)
> +                   dim == GLSL_SAMPLER_DIM_SUBPASS_MS) {
> +                       info->ps.layer_input = true;
>                         info->ps.uses_input_attachments = true;
> +               }
>                 mark_sampler_desc(instr->variables[0]->var, info);
>
>                 if (nir_intrinsic_image_store ||
> --
> 2.14.3
>
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