[Mesa-dev] [PATCH 0/9] Clean up draw path state updates.
Brian Paul
brianp at vmware.com
Tue Mar 20 15:16:13 UTC 2018
On 03/15/2018 11:48 PM, Mathias.Froehlich at gmx.net wrote:
> From: Mathias Fröhlich <Mathias.Froehlich at gmx.net>
>
> Hi Brian,
>
> This series mostly prepares the pushdown of gl_vertex_array use into
> the drivers. Once it is there we can fade that out for most of the
> drivers and change that on a per driver base.
> The series cleans up when to flag changes of the array state and
> introduces draw as a first class citizen of struct dd_driver_functions.
> The series survives piglit in radeonsi, classic swrast and i965 without
> regressions as well as a run on intels CI system.
>
> please review
> best
> Mathias
Hi Mathias,
The code changes look good, AFAICT. But some of the comments could be
improved, IMHO. See other replies...
Otherwise, for the series,
Reviewed-by: Brian Paul <brianp at vmware.com>
-Brian
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