[Mesa-dev] [PATCH 5/9] mesa: A change of gl_vertex_processing_mode needs an array update.

Brian Paul brianp at vmware.com
Tue Mar 20 15:16:15 UTC 2018


On 03/15/2018 11:48 PM, Mathias.Froehlich at gmx.net wrote:
> From: Mathias Fröhlich <mathias.froehlich at web.de>
> 
> Since arrays also handle the mapping of current values into the
> disabled array slots, we need to tell the array update code that
> this mapping has changed. Also mark only dirty if it has changed.

"Also, only mark as dirty if it has changed."



> 
> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
> ---
>   src/mesa/main/state.c | 20 +++++++++++++++++---
>   1 file changed, 17 insertions(+), 3 deletions(-)
> 
> diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
> index a6ae3b9001..fb97165db9 100644
> --- a/src/mesa/main/state.c
> +++ b/src/mesa/main/state.c
> @@ -466,6 +466,20 @@ set_new_array(struct gl_context *ctx)
>   }
>   
>   
> +static void
> +set_vertex_processing_mode(struct gl_context *ctx, gl_vertex_processing_mode m)
> +{
> +   if (ctx->VertexProgram._VPMode == m)
> +      return;
> +
> +   /* On change we may get new maps into the current values */
> +   set_new_array(ctx);
> +
> +   /* Finally memorize the value */

I don't think that comment is needed.

> +   ctx->VertexProgram._VPMode = m;
> +}
> +
> +
>   /**
>    * Update ctx->VertexProgram._VPMode.
>    * This is to distinguish whether we're running
> @@ -477,11 +491,11 @@ void
>   _mesa_update_vertex_processing_mode(struct gl_context *ctx)
>   {
>      if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX])
> -      ctx->VertexProgram._VPMode = VP_MODE_SHADER;
> +      set_vertex_processing_mode(ctx, VP_MODE_SHADER);
>      else if (_mesa_arb_vertex_program_enabled(ctx))
> -      ctx->VertexProgram._VPMode = VP_MODE_SHADER;
> +      set_vertex_processing_mode(ctx, VP_MODE_SHADER);
>      else
> -      ctx->VertexProgram._VPMode = VP_MODE_FF;
> +      set_vertex_processing_mode(ctx, VP_MODE_FF);
>   }
>   
>   
> 



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