[Mesa-dev] [PATCH 2/6] i965/fs: Allow cmod propagation when src0 is a uniform or shader input
Ian Romanick
idr at freedesktop.org
Thu Mar 22 00:58:21 UTC 2018
From: Ian Romanick <ian.d.romanick at intel.com>
No shader-db changes. This source must have been written by a previous
instruction, so it cannot be a uniform or a shader input. However, this
change allows the next commit to help about 900 more shaders.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/intel/compiler/brw_fs_cmod_propagation.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/intel/compiler/brw_fs_cmod_propagation.cpp b/src/intel/compiler/brw_fs_cmod_propagation.cpp
index 4625d69..b995a51 100644
--- a/src/intel/compiler/brw_fs_cmod_propagation.cpp
+++ b/src/intel/compiler/brw_fs_cmod_propagation.cpp
@@ -62,7 +62,8 @@ opt_cmod_propagation_local(const gen_device_info *devinfo, bblock_t *block)
inst->opcode != BRW_OPCODE_MOV) ||
inst->predicate != BRW_PREDICATE_NONE ||
!inst->dst.is_null() ||
- inst->src[0].file != VGRF ||
+ (inst->src[0].file != VGRF && inst->src[0].file != ATTR &&
+ inst->src[0].file != UNIFORM) ||
inst->src[0].abs)
continue;
--
2.9.5
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