[Mesa-dev] [PATCH 2/6] i965/fs: Allow cmod propagation when src0 is a uniform or shader input

Ian Romanick idr at freedesktop.org
Thu Mar 22 00:58:21 UTC 2018


From: Ian Romanick <ian.d.romanick at intel.com>

No shader-db changes.  This source must have been written by a previous
instruction, so it cannot be a uniform or a shader input.  However, this
change allows the next commit to help about 900 more shaders.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/intel/compiler/brw_fs_cmod_propagation.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/intel/compiler/brw_fs_cmod_propagation.cpp b/src/intel/compiler/brw_fs_cmod_propagation.cpp
index 4625d69..b995a51 100644
--- a/src/intel/compiler/brw_fs_cmod_propagation.cpp
+++ b/src/intel/compiler/brw_fs_cmod_propagation.cpp
@@ -62,7 +62,8 @@ opt_cmod_propagation_local(const gen_device_info *devinfo, bblock_t *block)
            inst->opcode != BRW_OPCODE_MOV) ||
           inst->predicate != BRW_PREDICATE_NONE ||
           !inst->dst.is_null() ||
-          inst->src[0].file != VGRF ||
+          (inst->src[0].file != VGRF && inst->src[0].file != ATTR &&
+           inst->src[0].file != UNIFORM) ||
           inst->src[0].abs)
          continue;
 
-- 
2.9.5



More information about the mesa-dev mailing list