[Mesa-dev] [Bug 105755] Mesa freezes when the GLSL shader contains a `for` loop with an uninitialized `i` index/counter variable
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Mar 27 01:21:37 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105755
--- Comment #6 from Ian Romanick <idr at freedesktop.org> ---
Swyter: Can you run your program in gdb, interrupt it during the hang, and
provide a backtrace?
Reading Ilia's response, it seems that the trivial glslsparsertest based test
case doesn't reproduce the hang. I guess a shader-runner test that tries to
draw with the shader would...
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