[Mesa-dev] [PATCH] nir: s/uint/unsigned/ to fix MSVC/MinGW build
Roland Scheidegger
sroland at vmware.com
Fri Mar 30 04:50:45 UTC 2018
Looks good to me, though I wonder what broke it - must have been some
include file reshuffling?
Reviewed-by: Roland Scheidegger <sroland at vmware.com>
Am 30.03.2018 um 06:02 schrieb Brian Paul:
> ---
> src/compiler/glsl/glsl_to_nir.cpp | 2 +-
> src/compiler/nir/nir_gather_info.c | 2 +-
> 2 files changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
> index c4a6d52..dbb58d8 100644
> --- a/src/compiler/glsl/glsl_to_nir.cpp
> +++ b/src/compiler/glsl/glsl_to_nir.cpp
> @@ -369,7 +369,7 @@ nir_visitor::visit(ir_variable *ir)
> /* Mark all the locations that require two slots */
> if (shader->info.stage == MESA_SHADER_VERTEX &&
> glsl_type_is_dual_slot(glsl_without_array(var->type))) {
> - for (uint i = 0; i < glsl_count_attribute_slots(var->type, true); i++) {
> + for (unsigned i = 0; i < glsl_count_attribute_slots(var->type, true); i++) {
> uint64_t bitfield = BITFIELD64_BIT(var->data.location + i);
> shader->info.vs.double_inputs |= bitfield;
> }
> diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
> index 743f968..5530009 100644
> --- a/src/compiler/nir/nir_gather_info.c
> +++ b/src/compiler/nir/nir_gather_info.c
> @@ -250,7 +250,7 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader)
> if (shader->info.stage == MESA_SHADER_VERTEX &&
> var->data.mode == nir_var_shader_in &&
> glsl_type_is_dual_slot(glsl_without_array(var->type))) {
> - for (uint i = 0; i < glsl_count_attribute_slots(var->type, false); i++) {
> + for (unsigned i = 0; i < glsl_count_attribute_slots(var->type, false); i++) {
> int idx = var->data.location + i;
> shader->info.vs.double_inputs |= BITFIELD64_BIT(idx);
> }
>
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