[Mesa-dev] [PATCH v2 3/3] mesa: enable geom shaders in OpenGL 3.2 Compat profile
Emil Velikov
emil.l.velikov at gmail.com
Wed May 2 16:54:00 UTC 2018
On 2 May 2018 at 11:27, Timothy Arceri <tarceri at itsqueeze.com> wrote:
> ---
> src/mapi/glapi/gen/apiexec.py | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/apiexec.py b/src/mapi/glapi/gen/apiexec.py
> index b5e0ad4a179..d33cc85d47f 100644
> --- a/src/mapi/glapi/gen/apiexec.py
> +++ b/src/mapi/glapi/gen/apiexec.py
> @@ -46,7 +46,7 @@ class exec_info():
> if compatibility is not None:
> assert isinstance(compatibility, int)
> assert compatibility >= 10
> - assert compatibility <= 30
> + assert compatibility <= 46
I'd keep that 32 for now. With that the patch is
Reviewed-by: Emil Velikov <emil.velikov at collabora.com>
A mildly related fix or two (in glsl) coming shortly.
-Emil
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