[Mesa-dev] [PATCH 12/22] compiler/link: add linker_util.h, move linker_error/warning to it

Timothy Arceri tarceri at itsqueeze.com
Thu May 3 02:43:20 UTC 2018


NAK as per discussion about moving nir helpers into src/compiler/glsl
this patch should no longer be needed.

On 18/04/18 00:36, Alejandro Piñeiro wrote:
> Linker utilities common to glsl and nir. As a first step, it moves
> linker_error/warning from glsl/linker.h
> ---
>   src/compiler/Makefile.sources                      |  2 +
>   .../glsl/link_uniform_block_active_visitor.cpp     |  1 +
>   src/compiler/glsl/linker.cpp                       | 27 ------------
>   src/compiler/glsl/linker.h                         |  8 +---
>   src/compiler/glsl/program.h                        |  8 ----
>   src/compiler/linker_util.cpp                       | 51 ++++++++++++++++++++++
>   src/compiler/linker_util.h                         | 43 ++++++++++++++++++
>   src/compiler/meson.build                           |  2 +
>   8 files changed, 101 insertions(+), 41 deletions(-)
>   create mode 100644 src/compiler/linker_util.cpp
>   create mode 100644 src/compiler/linker_util.h
> 
> diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
> index aca9dab476e..bb86972ea1a 100644
> --- a/src/compiler/Makefile.sources
> +++ b/src/compiler/Makefile.sources
> @@ -4,6 +4,8 @@ LIBCOMPILER_FILES = \
>   	builtin_type_macros.h \
>   	glsl_types.cpp \
>   	glsl_types.h \
> +	linker_util.h \
> +	linker_util.cpp \
>   	nir_types.cpp \
>   	nir_types.h \
>   	shader_enums.c \
> diff --git a/src/compiler/glsl/link_uniform_block_active_visitor.cpp b/src/compiler/glsl/link_uniform_block_active_visitor.cpp
> index cd1baf78e80..578a201b0f0 100644
> --- a/src/compiler/glsl/link_uniform_block_active_visitor.cpp
> +++ b/src/compiler/glsl/link_uniform_block_active_visitor.cpp
> @@ -23,6 +23,7 @@
>   
>   #include "link_uniform_block_active_visitor.h"
>   #include "program.h"
> +#include "compiler/linker_util.h"
>   
>   static link_uniform_block_active *
>   process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
> diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
> index f060c5316fa..09488cbd4d2 100644
> --- a/src/compiler/glsl/linker.cpp
> +++ b/src/compiler/glsl/linker.cpp
> @@ -447,33 +447,6 @@ private:
>   
>   } /* anonymous namespace */
>   
> -void
> -linker_error(gl_shader_program *prog, const char *fmt, ...)
> -{
> -   va_list ap;
> -
> -   ralloc_strcat(&prog->data->InfoLog, "error: ");
> -   va_start(ap, fmt);
> -   ralloc_vasprintf_append(&prog->data->InfoLog, fmt, ap);
> -   va_end(ap);
> -
> -   prog->data->LinkStatus = LINKING_FAILURE;
> -}
> -
> -
> -void
> -linker_warning(gl_shader_program *prog, const char *fmt, ...)
> -{
> -   va_list ap;
> -
> -   ralloc_strcat(&prog->data->InfoLog, "warning: ");
> -   va_start(ap, fmt);
> -   ralloc_vasprintf_append(&prog->data->InfoLog, fmt, ap);
> -   va_end(ap);
> -
> -}
> -
> -
>   /**
>    * Given a string identifying a program resource, break it into a base name
>    * and an optional array index in square brackets.
> diff --git a/src/compiler/glsl/linker.h b/src/compiler/glsl/linker.h
> index 454b65aebdf..20dbd7adcfa 100644
> --- a/src/compiler/glsl/linker.h
> +++ b/src/compiler/glsl/linker.h
> @@ -29,6 +29,8 @@ struct gl_shader_program;
>   struct gl_shader;
>   struct gl_linked_shader;
>   
> +#include "compiler/linker_util.h"
> +
>   extern bool
>   link_function_calls(gl_shader_program *prog, gl_linked_shader *main,
>                       gl_shader **shader_list, unsigned num_shaders);
> @@ -192,12 +194,6 @@ private:
>                     const glsl_struct_field *named_ifc_member);
>   };
>   
> -void
> -linker_error(gl_shader_program *prog, const char *fmt, ...);
> -
> -void
> -linker_warning(gl_shader_program *prog, const char *fmt, ...);
> -
>   /**
>    * Sometimes there are empty slots left over in UniformRemapTable after we
>    * allocate slots to explicit locations. This struct represents a single
> diff --git a/src/compiler/glsl/program.h b/src/compiler/glsl/program.h
> index 480379b10b8..9df42ddc1c4 100644
> --- a/src/compiler/glsl/program.h
> +++ b/src/compiler/glsl/program.h
> @@ -48,14 +48,6 @@ extern void
>   build_program_resource_list(struct gl_context *ctx,
>                               struct gl_shader_program *shProg);
>   
> -extern void
> -linker_error(struct gl_shader_program *prog, const char *fmt, ...)
> -   PRINTFLIKE(2, 3);
> -
> -extern void
> -linker_warning(struct gl_shader_program *prog, const char *fmt, ...)
> -   PRINTFLIKE(2, 3);
> -
>   extern long
>   parse_program_resource_name(const GLchar *name,
>                               const GLchar **out_base_name_end);
> diff --git a/src/compiler/linker_util.cpp b/src/compiler/linker_util.cpp
> new file mode 100644
> index 00000000000..c7d26616245
> --- /dev/null
> +++ b/src/compiler/linker_util.cpp
> @@ -0,0 +1,51 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + *
> + */
> +#include "main/mtypes.h"
> +#include "linker_util.h"
> +
> +void
> +linker_error(struct gl_shader_program *prog, const char *fmt, ...)
> +{
> +   va_list ap;
> +
> +   ralloc_strcat(&prog->data->InfoLog, "error: ");
> +   va_start(ap, fmt);
> +   ralloc_vasprintf_append(&prog->data->InfoLog, fmt, ap);
> +   va_end(ap);
> +
> +   prog->data->LinkStatus = LINKING_FAILURE;
> +}
> +
> +
> +void
> +linker_warning(struct gl_shader_program *prog, const char *fmt, ...)
> +{
> +   va_list ap;
> +
> +   ralloc_strcat(&prog->data->InfoLog, "warning: ");
> +   va_start(ap, fmt);
> +   ralloc_vasprintf_append(&prog->data->InfoLog, fmt, ap);
> +   va_end(ap);
> +
> +}
> diff --git a/src/compiler/linker_util.h b/src/compiler/linker_util.h
> new file mode 100644
> index 00000000000..162db3e532f
> --- /dev/null
> +++ b/src/compiler/linker_util.h
> @@ -0,0 +1,43 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +#ifndef GLSL_LINKER_UTIL_H
> +#define GLSL_LINKER_UTIL_H
> +
> +struct gl_shader_program;
> +
> +#ifdef __cplusplus
> +extern "C" {
> +#endif
> +
> +void
> +linker_error(struct gl_shader_program *prog, const char *fmt, ...);
> +
> +void
> +linker_warning(struct gl_shader_program *prog, const char *fmt, ...);
> +
> +#ifdef __cplusplus
> +}
> +#endif
> +
> +#endif /* GLSL_LINKER_UTIL_H */
> diff --git a/src/compiler/meson.build b/src/compiler/meson.build
> index da2464d7b8c..9a567d0ffa1 100644
> --- a/src/compiler/meson.build
> +++ b/src/compiler/meson.build
> @@ -29,6 +29,8 @@ files_libcompiler = files(
>     'builtin_type_macros.h',
>     'glsl_types.cpp',
>     'glsl_types.h',
> +  'linker_util.h',
> +  'linker_util.cpp',
>     'nir_types.cpp',
>     'nir_types.h',
>     'shader_enums.c',
> 


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