[Mesa-dev] [RFC PATCH] mesa/st/cb_clear: in st_Clear also validate the render state (needed by virgl)
Ilia Mirkin
imirkin at alum.mit.edu
Thu May 3 15:43:19 UTC 2018
You're supposed to keep track of the bound state (usually in the
context). After your clear() implementation is done, you have to undo
all the state you've messed up on your "hardware" (or mark it dirty
for revalidation).
See for example
https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c#n1122
which is how a bunch of state is restored after a blit which uses the
3d engine.
Cheers,
-ilia
On Thu, May 3, 2018 at 11:24 AM, Gert Wollny <gert.wollny at collabora.com> wrote:
> A number of CTS tests from the dEQP-GLES3.functional.rasterizer_discard.* subset
> fail when the tests are run in a batch, because the GL_RASTERIZER_DISCARD state
> is enabled after running glClear and the disabled state issed after a number of draw
> commands is not properly send to the host.
>
> This happens because in virgl the render state is not validated (and updated on the host)
> when clear is run. With this patch the render state is explicitely updated in st_Clear
> thereby fixing these failures.
>
> Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
>
> ---
> The reason why I send this as a RFC is that I'm well aware of the fact that the drivers
> that use the blitter to execute a clear do already implicitely call st_validate_state for
> ST_PIPELINE_RENDER because the blitter does so. Unfortunetely, I haven't found yet how I
> can issue this call from virgl_clear, because I don't see how I can access the rasterer
> state from there, but maybe someone has a pointer for me?
>
> Many thanks,
> Gert
>
> PS: I don't have mesa-git commit rights.
>
> ---
> src/mesa/state_tracker/st_cb_clear.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
> index fbc577a370..8f8295ea6c 100644
> --- a/src/mesa/state_tracker/st_cb_clear.c
> +++ b/src/mesa/state_tracker/st_cb_clear.c
> @@ -377,6 +377,7 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
>
> /* This makes sure the pipe has the latest scissor, etc values */
> st_validate_state(st, ST_PIPELINE_CLEAR);
> + st_validate_state(st, ST_PIPELINE_RENDER);
>
> if (mask & BUFFER_BITS_COLOR) {
> for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
> --
> 2.16.1
>
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