[Mesa-dev] [PATCH 2/2] eg/compute: Drop reference on code_bo in destructor.

Jan Vesely jan.vesely at rutgers.edu
Fri May 4 06:34:09 UTC 2018


Signed-off-by: Jan Vesely <jan.vesely at rutgers.edu>
---
 src/gallium/drivers/r600/evergreen_compute.c | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c
index 58626a3114..027930b586 100644
--- a/src/gallium/drivers/r600/evergreen_compute.c
+++ b/src/gallium/drivers/r600/evergreen_compute.c
@@ -462,11 +462,9 @@ static void evergreen_delete_compute_state(struct pipe_context *ctx, void *state
 	} else {
 #ifdef HAVE_OPENCL
 		radeon_shader_binary_clean(&shader->binary);
+		pipe_resource_reference(&shader->code_bo, NULL);
 #endif
 		r600_destroy_shader(&shader->bc);
-
-		/* TODO destroy shader->code_bo, shader->const_bo
-		 * we'll need something like r600_buffer_free */
 	}
 	FREE(shader);
 }
-- 
2.17.0



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