[Mesa-dev] [Bug 78097] glUniform1ui and friends not supported by display lists
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu May 17 15:27:36 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=78097
--- Comment #3 from Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> ---
$ ./bin/gl-3.0-dlist-uint-uniforms -auto -fbo
Testing glUniformui
GL_COMPILE: scalar mode
pre-initialize
compiling
post-compile verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
GL_COMPILE: vector mode
pre-initialize
compiling
post-compile verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
GL_COMPILE_AND_EXECUTE: scalar mode
pre-initialize
compiling
post-compile verify
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
GL_COMPILE_AND_EXECUTE: vector mode
pre-initialize
compiling
post-compile verify
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
PIGLIT: {"result": "fail" }
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