[Mesa-dev] [PATCH 0/3] egl/android: Remove dependencies on specific grallocs

Tomasz Figa tfiga at chromium.org
Fri May 25 08:38:12 UTC 2018

On Fri, May 25, 2018 at 5:33 PM Robert Foss <robert.foss at collabora.com>

> Hey,

> On 2018-05-25 02:17, Rob Herring wrote:
> > On Thu, May 24, 2018 at 6:23 AM, Robert Foss <robert.foss at collabora.com>
> >> Hey,
> >>
> >> I don't think I've received any feedback on this version yet.
> >> If anyone has some time to spare, it would be nice to get it merged.
> >>
> >> Just to be clear about the libdrm branch linked in the cover letter,
> >> it is not required. Only for virgl platforms which happens to be what
> >> I tested on.
> >
> > virgl will still fallback to using the first render node without those
> > libdrm changes, right? If not, I don't think we should apply until
> > we're not breaking a platform...

> No it will not fall back. I agree that holding off makes more sense.

What's the reason of this problems? Is it because of drmGetDevices()? Since
we don't really use it for anything other than getting the list of render
nodes in the system, maybe we could just iterate over any /dev/renderD*
nodes explicitly and avoid introducing new problems?

Best regards,

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