[Mesa-dev] [PATCH] nir: Allow to skip integer ops in nir_lower_to_source_mods
Jason Ekstrand
jason at jlekstrand.net
Sun Nov 11 15:07:20 UTC 2018
On November 11, 2018 07:44:54 Gert Wollny <gw.fossdev at gmail.com> wrote:
> From: Gert Wollny <gert.wollny at collabora.com>
>
>
> Since some hardware supports source mods only for float operations make
> it possible to skip this lowering for integer operations.
Out of curiosity, what hardware would that be?
> Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
> ---
> I'm a bit unsure about what the best name for the parameter is, i.e. passing in
> true when one doesn't want all to be lowered seems a bit irritating, but a name
> like "lower_also_int_ops" looks ugly, and "lower_all" immediately asks for a
> comment what "not all" includes. I don't think it's worth adding option flags
> that would be more self-explanatory though.
Maybe a bit field:
typedef enum {
nir_lower_int_source_mods = 1 << 0,
nir_lower_float_source_mods = 1 << 1,
} nir_lower_to_source_mods_flags;
> thanks for any comments and reviews,
> Gert
>
>
>
>
> src/compiler/nir/nir.h | 2 +-
> src/compiler/nir/nir_lower_to_source_mods.c | 36 +++++++++++++--------
> src/intel/compiler/brw_nir.c | 2 +-
> 3 files changed, 24 insertions(+), 16 deletions(-)
>
>
> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
> index dc3c729dee..e2f64c9d44 100644
> --- a/src/compiler/nir/nir.h
> +++ b/src/compiler/nir/nir.h
> @@ -3013,7 +3013,7 @@ typedef struct nir_lower_bitmap_options {
> void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options
> *options);
>
> bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset);
> -bool nir_lower_to_source_mods(nir_shader *shader);
> +bool nir_lower_to_source_mods(nir_shader *shader, bool skip_int_ops);
>
> bool nir_lower_gs_intrinsics(nir_shader *shader);
>
> diff --git a/src/compiler/nir/nir_lower_to_source_mods.c
> b/src/compiler/nir/nir_lower_to_source_mods.c
> index 077ca53704..36f2160627 100644
> --- a/src/compiler/nir/nir_lower_to_source_mods.c
> +++ b/src/compiler/nir/nir_lower_to_source_mods.c
> @@ -34,7 +34,7 @@
> */
>
> static bool
> -nir_lower_to_source_mods_block(nir_block *block)
> +nir_lower_to_source_mods_block(nir_block *block, bool skip_int_ops)
> {
> bool progress = false;
>
> @@ -62,6 +62,8 @@ nir_lower_to_source_mods_block(nir_block *block)
> continue;
> break;
> case nir_type_int:
> + if (skip_int_ops)
> + continue;
> if (parent->op != nir_op_imov)
> continue;
> break;
> @@ -102,19 +104,10 @@ nir_lower_to_source_mods_block(nir_block *block)
> alu->op = nir_op_fmov;
> alu->dest.saturate = true;
> break;
> - case nir_op_ineg:
> - alu->op = nir_op_imov;
> - alu->src[0].negate = !alu->src[0].negate;
> - break;
> case nir_op_fneg:
> alu->op = nir_op_fmov;
> alu->src[0].negate = !alu->src[0].negate;
> break;
> - case nir_op_iabs:
> - alu->op = nir_op_imov;
> - alu->src[0].abs = true;
> - alu->src[0].negate = false;
> - break;
> case nir_op_fabs:
> alu->op = nir_op_fmov;
> alu->src[0].abs = true;
> @@ -124,6 +117,21 @@ nir_lower_to_source_mods_block(nir_block *block)
> break;
> }
>
> + if (!skip_int_ops) {
> + switch (alu->op) {
> + case nir_op_ineg:
> + alu->op = nir_op_imov;
> + alu->src[0].negate = !alu->src[0].negate;
> + break;
> + case nir_op_iabs:
> + alu->op = nir_op_imov;
> + alu->src[0].abs = true;
> + alu->src[0].negate = false;
> + break;
> + default:
> + break;
> + }
> + }
> /* We've covered sources. Now we're going to try and saturate the
> * destination if we can.
> */
> @@ -185,12 +193,12 @@ nir_lower_to_source_mods_block(nir_block *block)
> }
>
> static bool
> -nir_lower_to_source_mods_impl(nir_function_impl *impl)
> +nir_lower_to_source_mods_impl(nir_function_impl *impl, bool skip_int_ops)
> {
> bool progress = false;
>
> nir_foreach_block(block, impl) {
> - progress |= nir_lower_to_source_mods_block(block);
> + progress |= nir_lower_to_source_mods_block(block, skip_int_ops);
> }
>
> if (progress)
> @@ -201,13 +209,13 @@ nir_lower_to_source_mods_impl(nir_function_impl *impl)
> }
>
> bool
> -nir_lower_to_source_mods(nir_shader *shader)
> +nir_lower_to_source_mods(nir_shader *shader, bool skip_int_ops)
> {
> bool progress = false;
>
> nir_foreach_function(function, shader) {
> if (function->impl) {
> - progress |= nir_lower_to_source_mods_impl(function->impl);
> + progress |= nir_lower_to_source_mods_impl(function->impl,
> skip_int_ops);
> }
> }
>
> diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
> index cf5a4a96d6..9c5f2af030 100644
> --- a/src/intel/compiler/brw_nir.c
> +++ b/src/intel/compiler/brw_nir.c
> @@ -793,7 +793,7 @@ brw_postprocess_nir(nir_shader *nir, const struct
> brw_compiler *compiler,
>
> OPT(nir_opt_algebraic_late);
>
> - OPT(nir_lower_to_source_mods);
> + OPT(nir_lower_to_source_mods, false);
> OPT(nir_copy_prop);
> OPT(nir_opt_dce);
> OPT(nir_opt_move_comparisons);
> --
> 2.18.1
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